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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md6
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 12 insertions, 10 deletions
diff --git a/build/common.targets b/build/common.targets
index 590e0415..1ead1508 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.18.2</Version>
+ <Version>3.18.3</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 075ec6b4..e99218bd 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,10 +7,12 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.18.3
+Released 09 April 2023 for Stardew Valley 1.5.6 or later.
+
* For players:
* Fixed `findstr` installer error for some players.
- * Fixed installer error for some Linux users due to a non-portable shebang (thanks to freyacoded!).
+ * Fixed installer error for some Linux players due to a non-portable shebang (thanks to freyacoded!).
* Fixed error using load order overrides when there are broken mods installed (thanks to atravita!).
* Removed `LargeAddressAware` flag on SMAPI (no longer needed since it's 64-bit now).
* Improved translations. Thganks to stylemate (updated Korean)!
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 6ababef0..2447c5c3 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.18.2",
+ "Version": "3.18.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.18.2"
+ "MinimumApiVersion": "3.18.3"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index 82630479..306c92fc 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.18.2",
+ "Version": "3.18.3",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.18.2"
+ "MinimumApiVersion": "3.18.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index e29a3ed3..c5075c57 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.18.2",
+ "Version": "3.18.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.18.2"
+ "MinimumApiVersion": "3.18.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 482ec816..77a19964 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.18.2";
+ internal static string RawApiVersion = "3.18.3";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>