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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Metadata/CoreAssetPropagator.cs4
2 files changed, 5 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c706619c..c51dec39 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -6,6 +6,7 @@
* Fixed crash loading mods with corrupted translation files.
* For mod authors:
+ * Added asset propagation for `LooseSprites\Giftbox`.
* Improved SMAPI's crossplatform read/writing of `Color`, `Point`, `Rectangle`, and `Vector2` in JSON to support nullable fields too.
* For the web UI:
diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs
index 708673c3..35ae26b3 100644
--- a/src/SMAPI/Metadata/CoreAssetPropagator.cs
+++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs
@@ -414,6 +414,10 @@ namespace StardewModdingAPI.Metadata
SpriteText.coloredTexture = content.Load<Texture2D>(key);
return true;
+ case "loosesprites\\giftbox": // Game1.LoadContent
+ Game1.giftboxTexture = content.Load<Texture2D>(key);
+ return true;
+
case "loosesprites\\nightbg": // Game1.LoadContent
Game1.nightbg = content.Load<Texture2D>(key);
return true;