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-rw-r--r--docs/mod-build-config.md10
-rw-r--r--src/SMAPI.ModBuildConfig/package.nuspec2
2 files changed, 11 insertions, 1 deletions
diff --git a/docs/mod-build-config.md b/docs/mod-build-config.md
index 2616d8a5..0d72e4d9 100644
--- a/docs/mod-build-config.md
+++ b/docs/mod-build-config.md
@@ -140,6 +140,16 @@ That error means the package couldn't find your game. You can specify the game p
_[Game path](#game-path)_ above.
## Release notes
+### 2.0.3 alpha
+* Added support for Stardew Valley 1.3.
+* Added support for unit test projects.
+
+### 2.0.2
+* Fixed compatibility issue on Linux.
+
+### 2.0.1
+* Fixed mod deploy failing to create subfolders if they don't already exist.
+
### 2.0
* Added: mods are now copied into the `Mods` folder automatically (configurable).
* Added: release zips are now created automatically in your build output folder (configurable).
diff --git a/src/SMAPI.ModBuildConfig/package.nuspec b/src/SMAPI.ModBuildConfig/package.nuspec
index 6af8fefe..d24e15be 100644
--- a/src/SMAPI.ModBuildConfig/package.nuspec
+++ b/src/SMAPI.ModBuildConfig/package.nuspec
@@ -2,7 +2,7 @@
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>Pathoschild.Stardew.ModBuildConfig</id>
- <version>2.0.3-alpha20180321</version>
+ <version>2.0.3-alpha20180325</version>
<title>Build package for SMAPI mods</title>
<authors>Pathoschild</authors>
<owners>Pathoschild</owners>