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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md11
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 13 insertions, 10 deletions
diff --git a/build/common.targets b/build/common.targets
index 8b0d1301..626eeef6 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.2.0</Version>
+ <Version>3.3.0</Version>
<Product>SMAPI</Product>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 05bb2c60..26515b61 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,9 +1,11 @@
&larr; [README](README.md)
# Release notes
-## Upcoming release
+## 3.3
+Released 22 February 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
- * Improved performance for mods which load a large number of images.
+ * Improved performance for mods which load many images.
* Reduced network traffic for mod broadcasts to players who can't process them.
* Fixed update-check errors for recent versions of SMAPI on Android.
* Updated draw logic to match recent game updates.
@@ -19,17 +21,18 @@
* Added support for [message sending](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Integrations#Message_sending) to mods on the current computer (in addition to remote computers).
* Added `ExtendImage` method to content API when editing files to resize textures.
* Added `helper.Input.GetState` to get the low-level state of a button.
- * **[Breaking change]** Map tilesheets are no loaded from `Content` if they can't be found in `Content/Maps`. This reflects an upcoming change in the game to delete map tilesheets under `Content`.
+ * **[Breaking change]** Map tilesheets are no loaded from `Content` if they can't be found in `Content/Maps`. This reflects an upcoming change in the game to delete duplicate map tilesheets under `Content`. Most mods should be unaffected.
* Improved map tilesheet errors so they provide more info.
+ * When mods load an asset using a more general type like `content.Load<object>`, SMAPI now calls `IAssetEditor` instances with the actual asset type instead of the specified one.
* Updated dependencies (including Mono.Cecil 0.11.1 → 0.11.2).
* Fixed dialogue propagation clearing marriage dialogue.
- * Fixed issue where SMAPI didn't call `IAssetEditor` with the actual type if a mod loaded an asset using `content.Load<object>`.
* For the web UI:
* Updated the JSON validator and Content Patcher schema for `.tmx` support.
* The mod compatibility page now has a sticky table header.
* For SMAPI/tool developers:
+ * Improved support for four-part versions to support SMAPI on Android.
* The SMAPI log now prefixes the OS name with `Android` on Android.
## 3.2
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 0d0e4901..971c591a 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.2.0",
+ "Version": "3.3.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.2.0"
+ "MinimumApiVersion": "3.3.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 74256013..4559d1b0 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.2.0",
+ "Version": "3.3.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.2.0"
+ "MinimumApiVersion": "3.3.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 443ca7a6..670dc494 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.2.0");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");