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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md12
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
-rw-r--r--src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs2
6 files changed, 14 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets
index 53476234..7c2c5cad 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.7.2</Version>
+ <Version>3.7.3</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 6b8cfc3d..86817546 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,14 +7,16 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.7.3
+Released 16 September 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
- * Fixed errors on Linux/Mac due to mods with incorrect filename case.
+ * Fixed errors on Linux/Mac due to content packs with incorrect filename case.
* Fixed map rendering crash due to conflict between SMAPI and PyTK.
- * Fixed error in heuristically-rewritten mods in rare cases (thanks to ZaneYork!).
+ * Fixed error in heuristically-rewritten mods in rare cases (thanks to collaboration with ZaneYork!).
* For modders:
- * All content pack file paths accessed through `IContentPack` are now case-insensitive.
+ * File paths accessed through `IContentPack` are now case-insensitive (even on Linux).
* For the web UI:
* You can now renew the expiry for an uploaded JSON/log file if you need it longer.
@@ -176,7 +178,7 @@ Released 22 March 2020 for Stardew Valley 1.4.1 or later. See [release highlight
* Updated translations. Thanks to Annosz (added Hungarian)!
* For modders:
- * Added support for flipped and rotated map tiles (in collaboration with Platonymous).
+ * Added support for flipped and rotated map tiles (thanks to collaboration with Platonymous!).
* Added support for `.tmx` maps using zlib compression (thanks to Platonymous!).
* Added `this.Monitor.LogOnce` method.
* Mods are no longer prevented from suppressing key presses in the chatbox.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index f15f3c57..e4506431 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.7.2",
+ "Version": "3.7.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.7.2"
+ "MinimumApiVersion": "3.7.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index c458feed..34f553ba 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.7.2",
+ "Version": "3.7.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.7.2"
+ "MinimumApiVersion": "3.7.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 6017a1d4..48428420 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -51,7 +51,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.3");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");
diff --git a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
index 1f7834ce..60bbd2c7 100644
--- a/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
+++ b/src/SMAPI/Framework/ModLoading/Framework/RewriteHelper.cs
@@ -79,7 +79,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Framework
/// <summary>Get the long equivalent for a short-jump op code.</summary>
/// <param name="shortJumpCode">The short-jump op code.</param>
- /// <returns>Returns the instruction, or <c>null</c> if it isn't a short jump.</returns>
+ /// <returns>Returns the new op code, or <c>null</c> if it isn't a short jump.</returns>
public static OpCode? GetEquivalentLongJumpCode(OpCode shortJumpCode)
{
return shortJumpCode.Code switch