diff options
-rw-r--r-- | release-notes.md | 3 | ||||
-rw-r--r-- | src/StardewModdingAPI/Constants.cs | 4 | ||||
-rw-r--r-- | src/StardewModdingAPI/Framework/GitRelease.cs | 19 | ||||
-rw-r--r-- | src/StardewModdingAPI/Framework/UpdateHelper.cs | 36 | ||||
-rw-r--r-- | src/StardewModdingAPI/Program.cs | 21 | ||||
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 2 | ||||
-rw-r--r-- | src/StardewModdingAPI/Version.cs | 51 |
7 files changed, 133 insertions, 3 deletions
diff --git a/release-notes.md b/release-notes.md index e04c284a..8b5a87d3 100644 --- a/release-notes.md +++ b/release-notes.md @@ -3,8 +3,9 @@ ## 1.x * 1.0 (upcoming, [log](https://github.com/CLxS/SMAPI/compare/0.40.1.1-3...master)) * Added support for Linux and Mac. - * Added zoom-adjusted mouse position to mouse-changed event arguments. + * Added background update check on launch. * Added OS version to log. + * Added zoom-adjusted mouse position to mouse-changed event arguments. * Switched to [semantic versioning](http://semver.org). * Fixed mod versions not being displayed correctly on log. * Fixed misspelled field in `manifest.json` schema. diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs index 6fe81232..b183f8b6 100644 --- a/src/StardewModdingAPI/Constants.cs +++ b/src/StardewModdingAPI/Constants.cs @@ -10,8 +10,12 @@ namespace StardewModdingAPI /// </summary> public static class Constants { + /// <summary>SMAPI's current semantic version.</summary> public static readonly Version Version = new Version(1, 0, 0, $"alpha-{DateTime.UtcNow.ToString("yyyyMMddHHmm")}"); + /// <summary>The GitHub repository to check for updates.</summary> + public const string GitHubRepository = "cjsu/SMAPI"; + /// <summary> /// Not quite "constant", but it makes more sense for it to be here, at least for now /// </summary> diff --git a/src/StardewModdingAPI/Framework/GitRelease.cs b/src/StardewModdingAPI/Framework/GitRelease.cs new file mode 100644 index 00000000..0da57efd --- /dev/null +++ b/src/StardewModdingAPI/Framework/GitRelease.cs @@ -0,0 +1,19 @@ +using Newtonsoft.Json; + +namespace StardewModdingAPI.Framework +{ + /// <summary>Metadata about a GitHub release tag.</summary> + internal class GitRelease + { + /********* + ** Accessors + *********/ + /// <summary>The display name.</summary> + [JsonProperty("name")] + public string Name { get; set; } + + /// <summary>The semantic version string.</summary> + [JsonProperty("tag_name")] + public string Tag { get; set; } + } +}
\ No newline at end of file diff --git a/src/StardewModdingAPI/Framework/UpdateHelper.cs b/src/StardewModdingAPI/Framework/UpdateHelper.cs new file mode 100644 index 00000000..ddd1d840 --- /dev/null +++ b/src/StardewModdingAPI/Framework/UpdateHelper.cs @@ -0,0 +1,36 @@ +using System.IO; +using System.Net; +using System.Reflection; +using System.Threading.Tasks; +using Newtonsoft.Json; + +namespace StardewModdingAPI.Framework +{ + /// <summary>Provides utility methods for mod updates.</summary> + internal class UpdateHelper + { + /********* + ** Public methods + *********/ + /// <summary>Get the latest release from a GitHub repository.</summary> + /// <param name="repository">The name of the repository from which to fetch releases (like "cjsu/SMAPI").</param> + public static async Task<GitRelease> GetLatestVersionAsync(string repository) + { + // build request + // (avoid HttpClient for Mac compatibility) + HttpWebRequest request = WebRequest.CreateHttp($"https://api.github.com/repos/{repository}/releases/latest"); + AssemblyName assembly = typeof(UpdateHelper).Assembly.GetName(); + request.UserAgent = $"{assembly.Name}/{assembly.Version}"; + request.Accept = "application/vnd.github.v3+json"; + + // fetch data + using (WebResponse response = await request.GetResponseAsync()) + using (Stream responseStream = response.GetResponseStream()) + using (StreamReader reader = new StreamReader(responseStream)) + { + string responseText = reader.ReadToEnd(); + return JsonConvert.DeserializeObject<GitRelease>(responseText); + } + } + } +} diff --git a/src/StardewModdingAPI/Program.cs b/src/StardewModdingAPI/Program.cs index b3f81217..e2576e40 100644 --- a/src/StardewModdingAPI/Program.cs +++ b/src/StardewModdingAPI/Program.cs @@ -10,6 +10,7 @@ using System.Windows.Forms; using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI.Events;
+using StardewModdingAPI.Framework;
using StardewModdingAPI.Inheritance;
using StardewValley;
@@ -54,6 +55,7 @@ namespace StardewModdingAPI {
Log.AsyncY($"SMAPI {Constants.Version}");
Log.AsyncY($"Stardew Valley {Game1.version} on {Environment.OSVersion}");
+ Program.CheckForUpdateAsync();
Program.ConfigureUI();
Program.CreateDirectories();
Program.StartGame();
@@ -91,6 +93,25 @@ namespace StardewModdingAPI throw new FileNotFoundException($"Could not find executable: {GameExecutablePath}");
}
+ /// <summary>Asynchronously check for a new version of SMAPI, and print a message to the console if an update is available.</summary>
+ private static void CheckForUpdateAsync()
+ {
+ new Thread(() =>
+ {
+ try
+ {
+ GitRelease release = UpdateHelper.GetLatestVersionAsync(Constants.GitHubRepository).Result;
+ Version latestVersion = new Version(release.Tag);
+ if (latestVersion.CompareTo(Constants.Version) > 0)
+ Log.AsyncColour($"You can update SMAPI from version {Constants.Version} to {latestVersion}", ConsoleColor.Magenta);
+ }
+ catch (Exception ex)
+ {
+ Log.Debug($"Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.\n{ex}");
+ }
+ }).Start();
+ }
+
/// <summary>
/// Load Stardev Valley and control features, and launch the game.
/// </summary>
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index 43e00fbc..e79cabf4 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -192,6 +192,8 @@ <Compile Include="Events\PlayerEvents.cs" />
<Compile Include="Events\TimeEvents.cs" />
<Compile Include="Extensions.cs" />
+ <Compile Include="Framework\UpdateHelper.cs" />
+ <Compile Include="Framework\GitRelease.cs" />
<Compile Include="Inheritance\ChangeType.cs" />
<Compile Include="Inheritance\ItemStackChange.cs" />
<Compile Include="Log.cs" />
diff --git a/src/StardewModdingAPI/Version.cs b/src/StardewModdingAPI/Version.cs index db5a21d4..b1903d7b 100644 --- a/src/StardewModdingAPI/Version.cs +++ b/src/StardewModdingAPI/Version.cs @@ -1,12 +1,21 @@ using System; +using System.Text.RegularExpressions; using Newtonsoft.Json; namespace StardewModdingAPI { /// <summary>A semantic version with an optional release tag.</summary> - public struct Version + public struct Version : IComparable<Version> { /********* + ** Properties + *********/ + /// <summary>A regular expression matching a semantic version string.</summary> + /// <remarks>Derived from https://github.com/maxhauser/semver.</remarks> + private static readonly Regex Regex = new Regex(@"^(?<major>\d+)(\.(?<minor>\d+))?(\.(?<patch>\d+))?(?<build>.*)$", RegexOptions.CultureInvariant | RegexOptions.ExplicitCapture); + + + /********* ** Accessors *********/ /// <summary>The major version incremented for major API changes.</summary> @@ -43,6 +52,44 @@ namespace StardewModdingAPI this.Build = build; } + /// <summary>Construct an instance.</summary> + /// <param name="version">The semantic version string.</param> + internal Version(string version) + { + var match = Version.Regex.Match(version); + if (!match.Success) + throw new FormatException($"The input '{version}' is not a semantic version."); + + this.MajorVersion = int.Parse(match.Groups["major"].Value); + this.MinorVersion = match.Groups["minor"].Success ? int.Parse(match.Groups["minor"].Value) : 0; + this.PatchVersion = match.Groups["patch"].Success ? int.Parse(match.Groups["patch"].Value) : 0; + this.Build = (match.Groups["build"].Success ? match.Groups["build"].Value : "").Trim(' ', '-', '.'); + } + + /// <summary>Get an integer indicating whether this version precedes (less than 0), supercedes (more than 0), or is equivalent to (0) the specified version.</summary> + /// <param name="other">The version to compare with this instance.</param> + public int CompareTo(Version other) + { + // compare version numbers + if (this.MajorVersion != other.MajorVersion) + return this.MajorVersion - other.MajorVersion; + if (this.MinorVersion != other.MinorVersion) + return this.MinorVersion - other.MinorVersion; + if (this.PatchVersion != other.PatchVersion) + return this.PatchVersion - other.PatchVersion; + + // stable version (without tag) supercedes prerelease (with tag) + bool curHasTag = !string.IsNullOrWhiteSpace(this.Build); + bool otherHasTag = !string.IsNullOrWhiteSpace(other.Build); + if (!curHasTag && otherHasTag) + return 1; + if (curHasTag && !otherHasTag) + return -1; + + // else compare by string + return string.Compare(this.ToString(), other.ToString(), StringComparison.InvariantCultureIgnoreCase); + } + /// <summary>Get a string representation of the version.</summary> public override string ToString() { @@ -66,7 +113,7 @@ namespace StardewModdingAPI /// <param name="tag">The tag to normalise.</param> private string GetNormalisedTag(string tag) { - tag = tag?.Trim().Trim('-'); + tag = tag?.Trim().Trim('-', '.'); if (string.IsNullOrWhiteSpace(tag) || tag == "0") return null; return tag; |