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-rw-r--r--StardewInjector/App.config15
-rw-r--r--StardewInjector/CecilUtils.cs173
-rw-r--r--StardewInjector/Config.cs72
-rw-r--r--StardewInjector/Program.cs30
-rw-r--r--StardewInjector/Properties/AssemblyInfo.cs36
-rw-r--r--StardewInjector/StardewHooker.cs190
-rw-r--r--StardewInjector/StardewInjector.cs55
-rw-r--r--StardewInjector/StardewInjector.csproj91
-rw-r--r--StardewInjector/packages.config4
-rw-r--r--StardewModdingAPI.sln104
-rw-r--r--StardewModdingAPI/App.config18
-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj5
-rw-r--r--TrainerMod/TrainerMod.csproj3
13 files changed, 63 insertions, 733 deletions
diff --git a/StardewInjector/App.config b/StardewInjector/App.config
deleted file mode 100644
index f1914205..00000000
--- a/StardewInjector/App.config
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<configuration>
- <appSettings>
- <add key="RunSpeed" value="0"/>
- <add key="EnableTweakedDiagonalMovement" value="False"/>
- <add key="EnableEasyFishing" value="False"/>
- <add key="EnableAlwaysSpawnFishingBubble" value="False"/>
- <add key="SecondsPerTenMinutes" value="7"/>
- <add key="EnableDebugMode" value="False"/>
-
- </appSettings>
- <startup>
- <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/>
- </startup>
-</configuration>
diff --git a/StardewInjector/CecilUtils.cs b/StardewInjector/CecilUtils.cs
deleted file mode 100644
index acdf5198..00000000
--- a/StardewInjector/CecilUtils.cs
+++ /dev/null
@@ -1,173 +0,0 @@
-using Mono.Cecil;
-using Mono.Cecil.Cil;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-
-namespace StardewInjector
-{
- public struct ScannerState
- {
- public ILProcessor ILProcessor;
- public Instruction Instruction;
-
- public ScannerState(ILProcessor ilProc, Instruction ins)
- {
- ILProcessor = ilProc;
- Instruction = ins;
- }
-
- public ScannerState Previous(Func<Instruction, bool> until = null)
- {
- if (until != null)
- {
- Instruction cur = this.Instruction;
- do
- {
- cur = cur.Previous;
- } while (!until(cur));
- return new ScannerState(this.ILProcessor, cur);
- }
- return new ScannerState(this.ILProcessor, Instruction.Previous);
- }
-
- public ScannerState Next(Func<Instruction, bool> until = null)
- {
- if (until != null)
- {
- Instruction cur = this.Instruction;
- do
- {
- cur = cur.Next;
- } while (!until(cur));
- return new ScannerState(this.ILProcessor, cur);
- }
- return new ScannerState(this.ILProcessor, Instruction.Next);
- }
-
- public ScannerState Last()
- {
- var instructions = this.ILProcessor.Body.Instructions;
- return new ScannerState(this.ILProcessor, instructions[instructions.Count - 1]);
- }
-
- public ScannerState First()
- {
- var instructions = this.ILProcessor.Body.Instructions;
- return new ScannerState(this.ILProcessor, instructions[0]);
- }
-
- public ScannerState ReplaceCreate(OpCode opcode)
- {
- Instruction ins = this.ILProcessor.Create(opcode);
- this.ILProcessor.Replace(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
-
- public ScannerState ReplaceCreate(OpCode opcode, object arg)
- {
- Instruction ins = this.ILProcessor.Create(opcode, arg as dynamic);
- this.ILProcessor.Replace(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
-
- public ScannerState CreateBefore(OpCode opcode)
- {
- Instruction ins = this.ILProcessor.Create(opcode);
- this.ILProcessor.InsertBefore(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
-
- public ScannerState CreateBefore(OpCode opcode, object arg)
- {
- Instruction ins = this.ILProcessor.Create(opcode, arg as dynamic);
- this.ILProcessor.InsertBefore(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
-
- public ScannerState CreateAfter(OpCode opcode)
- {
- Instruction ins = this.ILProcessor.Create(opcode);
- this.ILProcessor.InsertAfter(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
-
- public ScannerState CreateAfter(OpCode opcode, object arg)
- {
- Instruction ins = this.ILProcessor.Create(opcode, arg as dynamic);
- this.ILProcessor.InsertAfter(this.Instruction, ins);
- return new ScannerState(this.ILProcessor, ins);
- }
- }
-
- public static class CecilUtils
- {
- public static ScannerState Scanner(this MethodDefinition me)
- {
- return new ScannerState(me.Body.GetILProcessor(), me.Body.Instructions[0]);
- }
-
- public static ScannerState FindSetField(this MethodDefinition me, string fieldName)
- {
- var instruction = me.Body.Instructions
- .FirstOrDefault(i => i.OpCode == OpCodes.Stsfld && (i.Operand as FieldDefinition).Name == fieldName);
- return new ScannerState(me.Body.GetILProcessor(), instruction);
- }
-
- public static ScannerState FindLoadField(this MethodDefinition me, string fieldName)
- {
- var instruction = me.Body.Instructions
- .FirstOrDefault(i => {
- if (i.OpCode != OpCodes.Ldfld && i.OpCode != OpCodes.Ldsfld)
- return false;
- if (i.Operand is FieldDefinition && (i.Operand as FieldDefinition).Name == fieldName)
- return true;
- if (i.Operand is FieldReference && (i.Operand as FieldReference).Name == fieldName)
- return true;
- return false;
- });
- return new ScannerState(me.Body.GetILProcessor(), instruction);
- }
-
- public static ScannerState FindLoadConstant(this MethodDefinition me, int val)
- {
- var instruction = me.Body.Instructions
- .FirstOrDefault(i => i.OpCode == OpCodes.Ldc_I4 && (int)i.Operand == val);
- return new ScannerState(me.Body.GetILProcessor(), instruction);
- }
-
- public static ScannerState FindLoadConstant(this MethodDefinition me, float val)
- {
- var instruction = me.Body.Instructions
- .FirstOrDefault(i => i.OpCode == OpCodes.Ldc_R4 && (float)i.Operand == val);
- return new ScannerState(me.Body.GetILProcessor(), instruction);
- }
-
- public static MethodDefinition FindMethod(this ModuleDefinition me, string name)
- {
- var nameSplit = name.Split(new string[] { "::" }, StringSplitOptions.RemoveEmptyEntries);
- if (nameSplit.Length < 2)
- throw new ArgumentException("Invalid method full name", "name");
-
- var currentType = me.Types.FirstOrDefault(t => t.FullName == nameSplit[0]);
- if (currentType == null)
- return null;
-
- return currentType.Methods.FirstOrDefault(m => m.Name == nameSplit[1]);
- }
-
- public static FieldDefinition FindField(this ModuleDefinition me, string name)
- {
- var nameSplit = name.Split(new string[] { "::" }, StringSplitOptions.RemoveEmptyEntries);
- if (nameSplit.Length < 2)
- throw new ArgumentException("Invalid field full name", "name");
-
- var currentType = me.Types.FirstOrDefault(t => t.FullName == nameSplit[0]);
- if (currentType == null)
- return null;
-
- return currentType.Fields.FirstOrDefault(m => m.Name == nameSplit[1]);
- }
- }
-}
diff --git a/StardewInjector/Config.cs b/StardewInjector/Config.cs
deleted file mode 100644
index cea45e98..00000000
--- a/StardewInjector/Config.cs
+++ /dev/null
@@ -1,72 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Configuration;
-using System.Linq;
-using System.Text;
-
-namespace StardewInjector
-{
- public static class Config
- {
- public static bool EnableDebugMode
- {
- get
- {
- bool val = false;
- bool.TryParse(ConfigurationManager.AppSettings["EnableDebugMode"], out val);
- return val;
- }
- }
-
- public static bool EnableAlwaysSpawnFishingBubble
- {
- get
- {
- bool val = false;
- bool.TryParse(ConfigurationManager.AppSettings["EnableAlwaysSpawnFishingBubble"], out val);
- return val;
- }
- }
-
- public static bool EnableEasyFishing
- {
- get
- {
- bool val = false;
- bool.TryParse(ConfigurationManager.AppSettings["EnableEasyFishing"], out val);
- return val;
- }
- }
-
- public static int SecondsPerTenMinutes
- {
- get
- {
- int val = 7;
- int.TryParse(ConfigurationManager.AppSettings["SecondsPerTenMinutes"], out val);
- return val;
- }
- }
-
- public static float RunSpeed
- {
- get
- {
- float val = 1f;
- float.TryParse(ConfigurationManager.AppSettings["RunSpeed"], out val);
- return val;
- }
- }
-
- public static bool EnableTweakedDiagonalMovement
- {
- get
- {
- bool val = false;
- bool.TryParse(ConfigurationManager.AppSettings["EnableTweakedDiagonalMovement"], out val);
- return val;
- }
- }
-
- }
-}
diff --git a/StardewInjector/Program.cs b/StardewInjector/Program.cs
deleted file mode 100644
index 41c72240..00000000
--- a/StardewInjector/Program.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
-using Mono.Cecil;
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace Stardew_Injector
-{
- class Program
- {
-
- private static Stardew_Hooker hooker = new Stardew_Hooker();
-
- static void Main(string[] args)
- {
- hooker.Initialize();
- hooker.ApplyHooks();
- hooker.Finalize();
-
- hooker.Run();
- Console.ReadLine();
- }
-
- }
-}
-*/ \ No newline at end of file
diff --git a/StardewInjector/Properties/AssemblyInfo.cs b/StardewInjector/Properties/AssemblyInfo.cs
deleted file mode 100644
index 0ba4aafe..00000000
--- a/StardewInjector/Properties/AssemblyInfo.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// General Information about an assembly is controlled through the following
-// set of attributes. Change these attribute values to modify the information
-// associated with an assembly.
-[assembly: AssemblyTitle("StardewInjector")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("StardewInjector")]
-[assembly: AssemblyCopyright("Copyright © 2016")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// Setting ComVisible to false makes the types in this assembly not visible
-// to COM components. If you need to access a type in this assembly from
-// COM, set the ComVisible attribute to true on that type.
-[assembly: ComVisible(false)]
-
-// The following GUID is for the ID of the typelib if this project is exposed to COM
-[assembly: Guid("820406dc-ae78-461f-8c7f-6329f34f986c")]
-
-// Version information for an assembly consists of the following four values:
-//
-// Major Version
-// Minor Version
-// Build Number
-// Revision
-//
-// You can specify all the values or you can default the Build and Revision Numbers
-// by using the '*' as shown below:
-// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/StardewInjector/StardewHooker.cs b/StardewInjector/StardewHooker.cs
deleted file mode 100644
index a92b96c1..00000000
--- a/StardewInjector/StardewHooker.cs
+++ /dev/null
@@ -1,190 +0,0 @@
-using Microsoft.Xna.Framework;
-using Mono.Cecil;
-using Mono.Cecil.Cil;
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Reflection;
-using System.Text;
-using System.Threading.Tasks;
-using StardewModdingAPI;
-
-namespace StardewInjector
-{
- public class Stardew_Hooker
- {
- private AssemblyDefinition m_vAsmDefinition = null;
- private ModuleDefinition m_vModDefinition = null;
- private Assembly m_vAssembly = null;
-
- public bool Initialize()
- {
- Console.WriteLine("Initiating StarDew_Injector....");
- try
- {
- this.m_vAsmDefinition = AssemblyDefinition.ReadAssembly(@"Stardew Valley.exe");
- this.m_vModDefinition = this.m_vAsmDefinition.MainModule;
- return true;
- }
- catch (Exception ex)
- {
- Program.LogError(ex);
- return false;
- }
- }
-
- public bool Finalize()
- {
- Console.WriteLine("Finalizing StarDew_Injector....");
- try
- {
- if (this.m_vAsmDefinition == null)
- return false;
-
- using (MemoryStream mStream = new MemoryStream())
- {
- // Write the edited data to the memory stream..
- this.m_vAsmDefinition.Write(mStream);
-
- // Load the new assembly from the memory stream buffer..
- this.m_vAssembly = Assembly.Load(mStream.GetBuffer());
-
- Program.StardewAssembly = m_vAssembly;
-
- return true;
- }
- }
- catch (Exception ex)
- {
- Program.LogError(ex);
- return false;
- }
- }
-
- public bool Run()
- {
- if (this.m_vAssembly == null)
- return false;
-
- Console.WriteLine("Starting Stardew Valley...");
-
- m_vAssembly.EntryPoint.Invoke(null, new object[] {new string[0]});
-
- return true;
- }
-
- public void ApplyHooks()
- {
- Console.WriteLine("Applying StarDew_Injector....");
- try
- {
- InjectMovementSpeed();
-
- if (Config.SecondsPerTenMinutes != 7)
- InjectClockScale();
-
- if (Config.EnableEasyFishing)
- InjectEasyFishing();
-
- if (Config.EnableAlwaysSpawnFishingBubble)
- InjectMoreBubbles();
-
- /*
- if (Config.EnableDebugMode)
- InjectDebugMode();
- */
- }
- catch (Exception ex)
- {
- Program.LogError(ex);
- }
-
- }
-
- private void InjectDebugMode()
- {
- this.m_vModDefinition.FindMethod("StardewValley.Program::.cctor")
- .FindSetField("releaseBuild").Previous()
- .ReplaceCreate(OpCodes.Ldc_I4_0);
-
- Console.WriteLine("Enabled debug mode.");
- }
-
- private void InjectMoreBubbles()
- {
- this.m_vModDefinition.FindMethod("StardewValley.GameLocation::performTenMinuteUpdate")
- .FindLoadField("currentLocation").Next(i => i.ToString().Contains("NextDouble")).Next()
- .ReplaceCreate(OpCodes.Ldc_R8, 1.1);
-
- Console.WriteLine("Forced each area to always spawn a fishing bubble.");
- }
-
- private void InjectEasyFishing()
- {
- this.m_vModDefinition.FindMethod("StardewValley.Menus.BobberBar::update")
- .FindLoadConstant(694)
- .Next(i => i.OpCode == OpCodes.Ldc_R4)
- .ReplaceCreate(OpCodes.Ldc_R4, 0.001f)
- .Next(i => i.OpCode == OpCodes.Ldc_R4)
- .ReplaceCreate(OpCodes.Ldc_R4, 0.001f);
-
- Console.WriteLine("Replaced fish escape constants for all bobbers & bobber id 694 with 0.001, slowing it down.");
- }
-
- private void InjectClockScale()
- {
- int timeScale = Config.SecondsPerTenMinutes;
- timeScale *= 1000;
-
- this.m_vModDefinition.FindMethod("StardewValley.Game1::UpdateGameClock")
- .FindLoadConstant(7000f)
- .ReplaceCreate(OpCodes.Ldc_R4, timeScale*1.0f)
- .Next(i => i.OpCode == OpCodes.Ldc_R4 && (float) i.Operand == 7000f)
- .ReplaceCreate(OpCodes.Ldc_R4, timeScale*1.0f)
- .Next(i => i.OpCode == OpCodes.Ldc_I4 && (int) i.Operand == 7000)
- .ReplaceCreate(OpCodes.Ldc_I4, timeScale);
-
- Console.WriteLine("Updated lighting for new timescale ({0}).", timeScale);
- }
-
- private void InjectMovementSpeed()
- {
-
-
- if (Config.EnableTweakedDiagonalMovement)
- {
- this.m_vModDefinition.FindMethod("StardewValley.Farmer::getMovementSpeed")
- .FindLoadField("movementDirections").Next(i => i.OpCode == OpCodes.Ldc_I4_1)
- .ReplaceCreate(OpCodes.Ldc_I4_4);
-
- Console.WriteLine("Removed diagonal movement check.");
- }
-
- if (Config.RunSpeed > 0)
- {
- this.m_vModDefinition.FindMethod("StardewValley.Farmer::getMovementSpeed")
- .FindLoadField("movementDirections").Last().CreateBefore(OpCodes.Ldc_R4, (float) Config.RunSpeed).CreateAfter(OpCodes.Add);
-
- Console.WriteLine("Added run speed: " + Config.RunSpeed);
- }
-
-
- }
-
-
-
- private void DumpInstructionsToFile(MethodDefinition methodDefinition)
- {
- var fileName = string.Format("{0}.{1}.txt", methodDefinition.DeclaringType.Name, methodDefinition.Name);
-
- using (var stream = File.OpenWrite(Path.Combine(".", fileName)))
- using (var writer = new StreamWriter(stream))
- {
- var ilProcessor = methodDefinition.Body.GetILProcessor();
- for (int i = 0; i < ilProcessor.Body.Instructions.Count; i++)
- writer.WriteLine((i) + ":" + ilProcessor.Body.Instructions[i]);
- }
- }
- }
-} \ No newline at end of file
diff --git a/StardewInjector/StardewInjector.cs b/StardewInjector/StardewInjector.cs
deleted file mode 100644
index 055a79f9..00000000
--- a/StardewInjector/StardewInjector.cs
+++ /dev/null
@@ -1,55 +0,0 @@
-using StardewModdingAPI;
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
-
-namespace StardewInjector
-{
- public class StardewInjector : Mod
- {
- public override string Name
- {
- get { return "Stardew Injector"; }
- }
-
- public override string Authour
- {
- get { return "Zoryn Aaron"; }
- }
-
- public override string Version
- {
- get { return "1.0"; }
- }
-
- public override string Description
- {
- get { return "Pulled from https://github.com/kevinmurphy678/Stardew_Injector and converted to a mod."; }
- }
-
- public static Stardew_Hooker hooker { get; set; }
- public override void Entry(params object[] objects)
- {
- if (objects.Length <= 0 || (objects.Length > 0 && objects[0].AsBool() == false))
- {
- hooker = new Stardew_Hooker();
- hooker.Initialize();
- hooker.ApplyHooks();
- hooker.Finalize();
-
- Program.LogInfo("INJECTOR ENTERED");
- }
- else if (objects.Length > 0 && objects[0].AsBool() == true)
- {
- Program.LogInfo("INJECTOR LAUNCHING");
- hooker.Run();
- }
- else
- {
- Program.LogError("INVALID PARAMETERS FOR INJECTOR");
- }
- }
- }
-}
diff --git a/StardewInjector/StardewInjector.csproj b/StardewInjector/StardewInjector.csproj
deleted file mode 100644
index 67595e0f..00000000
--- a/StardewInjector/StardewInjector.csproj
+++ /dev/null
@@ -1,91 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{C9388F35-68D2-431C-88BB-E26286272256}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>StardewInjector</RootNamespace>
- <AssemblyName>StardewInjector</AssemblyName>
- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <PlatformTarget>x86</PlatformTarget>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
- <HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
- <Private>True</Private>
- </Reference>
- <Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
- <HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
- <Private>True</Private>
- </Reference>
- <Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
- <HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
- <Private>True</Private>
- </Reference>
- <Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
- <HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
- <Private>True</Private>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Configuration" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="Microsoft.CSharp" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="CecilUtils.cs" />
- <Compile Include="Config.cs" />
- <Compile Include="Program.cs" />
- <Compile Include="StardewHooker.cs" />
- <Compile Include="StardewInjector.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- </ItemGroup>
- <ItemGroup>
- <None Include="App.config" />
- <None Include="packages.config" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\StardewModdingAPI\StardewModdingAPI.csproj">
- <Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
- <Name>StardewModdingAPI</Name>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <PropertyGroup>
- <PostBuildEvent>
- </PostBuildEvent>
- </PropertyGroup>
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
-</Project> \ No newline at end of file
diff --git a/StardewInjector/packages.config b/StardewInjector/packages.config
deleted file mode 100644
index bedba391..00000000
--- a/StardewInjector/packages.config
+++ /dev/null
@@ -1,4 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<packages>
- <package id="Mono.Cecil" version="0.9.6.1" targetFramework="net45" />
-</packages> \ No newline at end of file
diff --git a/StardewModdingAPI.sln b/StardewModdingAPI.sln
index 7f30da48..9c4a41b5 100644
--- a/StardewModdingAPI.sln
+++ b/StardewModdingAPI.sln
@@ -1,58 +1,46 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2013
-VisualStudioVersion = 12.0.21005.1
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrainerMod", "TrainerMod\TrainerMod.csproj", "{28480467-1A48-46A7-99F8-236D95225359}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewInjector", "StardewInjector\StardewInjector.csproj", "{C9388F35-68D2-431C-88BB-E26286272256}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI", "StardewModdingAPI\StardewModdingAPI.csproj", "{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Debug|Mixed Platforms = Debug|Mixed Platforms
- Debug|x86 = Debug|x86
- Release|Any CPU = Release|Any CPU
- Release|Mixed Platforms = Release|Mixed Platforms
- Release|x86 = Release|x86
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Debug|x86.ActiveCfg = Debug|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Release|Any CPU.Build.0 = Release|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Release|Mixed Platforms.Build.0 = Release|Any CPU
- {28480467-1A48-46A7-99F8-236D95225359}.Release|x86.ActiveCfg = Release|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Debug|x86.ActiveCfg = Debug|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Release|Any CPU.Build.0 = Release|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Release|Mixed Platforms.Build.0 = Release|Any CPU
- {C9388F35-68D2-431C-88BB-E26286272256}.Release|x86.ActiveCfg = Release|Any CPU
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Mixed Platforms.Build.0 = Debug|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|x86.ActiveCfg = Debug|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|x86.Build.0 = Debug|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Any CPU.Build.0 = Release|Any CPU
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Mixed Platforms.ActiveCfg = Release|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Mixed Platforms.Build.0 = Release|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|x86.ActiveCfg = Release|x86
- {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|x86.Build.0 = Release|x86
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
-EndGlobal
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.24720.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TrainerMod", "TrainerMod\TrainerMod.csproj", "{28480467-1A48-46A7-99F8-236D95225359}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewModdingAPI", "StardewModdingAPI\StardewModdingAPI.csproj", "{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Debug|Mixed Platforms = Debug|Mixed Platforms
+ Debug|x86 = Debug|x86
+ Release|Any CPU = Release|Any CPU
+ Release|Mixed Platforms = Release|Mixed Platforms
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Debug|x86.ActiveCfg = Debug|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Release|Any CPU.Build.0 = Release|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Release|Mixed Platforms.Build.0 = Release|Any CPU
+ {28480467-1A48-46A7-99F8-236D95225359}.Release|x86.ActiveCfg = Release|Any CPU
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|Mixed Platforms.Build.0 = Debug|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|x86.ActiveCfg = Debug|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Debug|x86.Build.0 = Debug|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Any CPU.Build.0 = Release|Any CPU
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Mixed Platforms.ActiveCfg = Release|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|Mixed Platforms.Build.0 = Release|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|x86.ActiveCfg = Release|x86
+ {F1A573B0-F436-472C-AE29-0B91EA6B9F8F}.Release|x86.Build.0 = Release|x86
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/StardewModdingAPI/App.config b/StardewModdingAPI/App.config
index d08d307f..697c237b 100644
--- a/StardewModdingAPI/App.config
+++ b/StardewModdingAPI/App.config
@@ -1,9 +1,9 @@
-<?xml version="1.0" encoding="utf-8" ?>
-<configuration>
- <startup>
- <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
- </startup>
- <runtime>
- <loadFromRemoteSources enabled="true"/>
- </runtime>
-</configuration> \ No newline at end of file
+<?xml version="1.0" encoding="utf-8"?>
+<configuration>
+ <startup>
+ <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
+ </startup>
+ <runtime>
+ <loadFromRemoteSources enabled="true"/>
+ </runtime>
+</configuration>
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index 3248a3a5..f0ed516f 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -34,6 +34,7 @@
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
+ <TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
@@ -44,6 +45,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@@ -53,14 +55,17 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\x86\Debug\</OutputPath>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<PlatformTarget>x86</PlatformTarget>
<OutputPath>bin\x86\Release\</OutputPath>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>icon.ico</ApplicationIcon>
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj
index 71569885..c7dbe94f 100644
--- a/TrainerMod/TrainerMod.csproj
+++ b/TrainerMod/TrainerMod.csproj
@@ -11,6 +11,7 @@
<AssemblyName>TrainerMod</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
+ <TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -21,6 +22,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -29,6 +31,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
+ <Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">