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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md36
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 27 insertions, 25 deletions
diff --git a/build/common.targets b/build/common.targets
index 5eb69901..1f6cf0b6 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.12.6</Version>
+ <Version>3.12.7</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index f619623f..8ed155bd 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,7 +1,9 @@
← [README](README.md)
# Release notes
-## Upcoming release
+## 3.12.7
+Released 18 September 2021 for Stardew Valley 1.5.4.
+
* For players:
* Added more progress updates in the log during startup.
* Simplified asset load error message.
@@ -17,7 +19,7 @@
* Fixed JSON validator line numbers sometimes incorrect.
## 3.12.6
-Released 03 September 2021 for Stardew Valley 1.5.4 or later.
+Released 03 September 2021 for Stardew Valley 1.5.4.
* For players:
* Added friendly error when using SMAPI 3.2._x_ with Stardew Valley 1.5.5 or later.
@@ -41,18 +43,18 @@ to format asset names, you should switch to `PathUtilities.NormalizeAssetName` n
continue working in the next game update.
## 3.12.5
-Released 26 August 2021 for Stardew Valley 1.5.4 or later.
+Released 26 August 2021 for Stardew Valley 1.5.4.
* Fixed some mods in unofficial 64-bit mode no longer loading after SMAPI 3.12.3.
## 3.12.4
-Released 25 August 2021 for Stardew Valley 1.5.4 or later.
+Released 25 August 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed error loading some mods in SMAPI 3.12.3.
## 3.12.3
-Released 25 August 2021 for Stardew Valley 1.5.4 or later.
+Released 25 August 2021 for Stardew Valley 1.5.4.
* For players:
* Added friendly error in 64-bit mode when a mod is 32-bit only.
@@ -71,7 +73,7 @@ Released 25 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed update checks shown for prerelease mod versions if you have a working non-prerelease version.
## 3.12.2
-Released 05 August 2021 for Stardew Valley 1.5.4 or later.
+Released 05 August 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed error creating a new save or joining a multiplayer world in 3.12.1.
@@ -82,7 +84,7 @@ Released 05 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed `NullReferenceException` in SMAPI's error-handling when trying to handle an invalid `ReflectionTypeLoadException`.
## 3.12.1
-Released 03 August 2021 for Stardew Valley 1.5.4 or later.
+Released 03 August 2021 for Stardew Valley 1.5.4.
* For players:
* The software conflict message is now shown as a warning to simplify troubleshooting.
@@ -93,7 +95,7 @@ Released 03 August 2021 for Stardew Valley 1.5.4 or later.
* Fixed `Constants.Save*` fields incorrect if the save's folder name and ID don't match.
## 3.12.0
-Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
+Released 01 August 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/54388616).
* For players:
* Added save recovery when content mods leave null objects in the save (in _Error Handler_).
@@ -111,7 +113,7 @@ Released 01 August 2021 for Stardew Valley 1.5.4 or later. See [release highligh
* Fixed reloading a map not correctly reapplying interior doors.
## 3.11.0
-Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/53514295).
+Released 09 July 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/53514295).
* For players:
* Updated for Stardew Valley 1.4.5 multiplayer hotfix on Linux/macOS.
@@ -135,13 +137,13 @@ Released 09 July 2021 for Stardew Valley 1.5.4 or later. See [release highlights
* Fixed JSON schema for `i18n` files requiring the wrong value for the `$schema` field.
## 3.10.1
-Released 03 May 2021 for Stardew Valley 1.5.4 or later.
+Released 03 May 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed installer leaving an unneeded `StardewModdingAPI-x64.exe` file in 32-bit game folders.
## 3.10
-Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/50764911).
+Released 03 May 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/50764911).
* For players:
* Added full support for the [unofficial 64-bit Stardew Valley patch](https://stardewvalleywiki.com/Modding:Migrate_to_64-bit_on_Windows), which removes memory limits. The installer detects which version of SMAPI you need, and SMAPI shows update alerts for Stardew64Installer if applicable.
@@ -166,7 +168,7 @@ Released 03 May 2021 for Stardew Valley 1.5.4 or later. See [release highlights]
* Fixed update subkeys not working in file descriptions for Nexus mods marked as adult content.
## 3.9.5
-Released 21 March 2021 for Stardew Valley 1.5.4 or later.
+Released 21 March 2021 for Stardew Valley 1.5.4.
* For players:
* Added console command to reset community center bundles _(in Console Commands)_.
@@ -187,13 +189,13 @@ Released 21 March 2021 for Stardew Valley 1.5.4 or later.
_Note: mods don't need to handle the difference in most cases, but some players may use MonoGame on Windows in upcoming versions. Mods which check `Constants.TargetPlatform` should review usages as needed._
## 3.9.4
-Released 07 March 2021 for Stardew Valley 1.5.4 or later.
+Released 07 March 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed installer error if the `Mods` folder doesn't exist in 3.9.3.
## 3.9.3
-Released 07 March 2021 for Stardew Valley 1.5.4 or later.
+Released 07 March 2021 for Stardew Valley 1.5.4.
* For players:
* Added descriptive error if possible when a `PathTooLongException` crashes SMAPI or the installer.
@@ -209,7 +211,7 @@ Released 07 March 2021 for Stardew Valley 1.5.4 or later.
* Updated the JSON validator/schema for Content Patcher 1.21.
## 3.9.2
-Released 21 February 2021 for Stardew Valley 1.5.4 or later.
+Released 21 February 2021 for Stardew Valley 1.5.4.
* For players:
* Added more aggressive memory optimization to reduce `OutOfMemoryException` errors with some mods.
@@ -232,14 +234,14 @@ Released 21 February 2021 for Stardew Valley 1.5.4 or later.
* Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
## 3.9.1
-Released 25 January 2021 for Stardew Valley 1.5.4 or later.
+Released 25 January 2021 for Stardew Valley 1.5.4.
* For players:
* Fixed _tile contains an invalid TileSheet reference_ crash after mods change certain maps.
* Fixed _patched game code_ issue shown for the bundled Error Handler mod.
## 3.9
-Released 22 January 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/46553874).
+Released 22 January 2021 for Stardew Valley 1.5.4. See [release highlights](https://www.patreon.com/posts/46553874).
* For players:
* Updated for Stardew Valley 1.5.4.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index de223c01..e53bf991 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.12.6",
+ "Version": "3.12.7",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.12.6"
+ "MinimumApiVersion": "3.12.7"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index fcb6d7eb..37a7e9bf 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.12.6",
+ "Version": "3.12.7",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.12.6"
+ "MinimumApiVersion": "3.12.7"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 1c84b5c2..28c7ec14 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.12.6",
+ "Version": "3.12.7",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.12.6"
+ "MinimumApiVersion": "3.12.7"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index d0c693bf..fbc00d1d 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -54,7 +54,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.12.6";
+ internal static string RawApiVersion = "3.12.7";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>