diff options
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/README.md | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 10 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
6 files changed, 12 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets index c1617375..b3211aba 100644 --- a/build/common.targets +++ b/build/common.targets @@ -4,7 +4,7 @@ <!--set properties --> <PropertyGroup> - <Version>3.3.2</Version> + <Version>3.4.0</Version> <Product>SMAPI</Product> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> diff --git a/docs/README.md b/docs/README.md index f45e950c..546ee6b3 100644 --- a/docs/README.md +++ b/docs/README.md @@ -67,7 +67,7 @@ Chinese | ✓ [fully translated](../src/SMAPI/i18n/zh.json) French | ✓ [fully translated](../src/SMAPI/i18n/fr.json) German | ✓ [fully translated](../src/SMAPI/i18n/de.json) Hungarian | ✓ [fully translated](../src/SMAPI/i18n/hu.json) -Italian | ❑ not translated +Italian | ✓ [fully translated](../src/SMAPI/i18n/it.json) Japanese | ✓ [fully translated](../src/SMAPI/i18n/ja.json) Korean | ❑ not translated Portuguese | ✓ [fully translated](../src/SMAPI/i18n/pt.json) diff --git a/docs/release-notes.md b/docs/release-notes.md index 12ba056d..5a5e24d4 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,15 +1,15 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.4 +Released 22 March 2020 for Stardew Valley 1.4.1 or later. + * For players: * Fixed semi-transparency issues on Linux/Mac in recent versions of Mono (e.g. pink shadows). - * Removed invalid location check. This is now handled by the game itself. + * Fixed `player_add` command error if you have broken XNB mods. + * Removed invalid-location check now handled by the game. * Updated translations. Thanks to Annosz (added Hungarian)! -* For the Console Commands mod: - * fixed `player_add` error if you have broken XNB mods. - * For modders: * Added support for flipped and rotated map tiles (in collaboration with Platonymous). * Added support for `.tmx` maps using zlib compression (thanks to Platonymous!). diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 0e6805dc..dbed84eb 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.3.2", + "Version": "3.4.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.3.2" + "MinimumApiVersion": "3.4.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 5165d2b2..dc8bc8d4 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.3.2", + "Version": "3.4.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.3.2" + "MinimumApiVersion": "3.4.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 3242a12c..d66e9d6b 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -20,7 +20,7 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.2"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.4.0"); /// <summary>The minimum supported version of Stardew Valley.</summary> public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); |