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-rw-r--r--build/common.targets2
-rw-r--r--docs/README.md2
-rw-r--r--docs/release-notes.md10
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 12 insertions, 12 deletions
diff --git a/build/common.targets b/build/common.targets
index c1617375..b3211aba 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.3.2</Version>
+ <Version>3.4.0</Version>
<Product>SMAPI</Product>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/README.md b/docs/README.md
index f45e950c..546ee6b3 100644
--- a/docs/README.md
+++ b/docs/README.md
@@ -67,7 +67,7 @@ Chinese | ✓ [fully translated](../src/SMAPI/i18n/zh.json)
French | ✓ [fully translated](../src/SMAPI/i18n/fr.json)
German | ✓ [fully translated](../src/SMAPI/i18n/de.json)
Hungarian | ✓ [fully translated](../src/SMAPI/i18n/hu.json)
-Italian | ❑ not translated
+Italian | ✓ [fully translated](../src/SMAPI/i18n/it.json)
Japanese | ✓ [fully translated](../src/SMAPI/i18n/ja.json)
Korean | ❑ not translated
Portuguese | ✓ [fully translated](../src/SMAPI/i18n/pt.json)
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 12ba056d..5a5e24d4 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,15 +1,15 @@
&larr; [README](README.md)
# Release notes
-## Upcoming release
+## 3.4
+Released 22 March 2020 for Stardew Valley 1.4.1 or later.
+
* For players:
* Fixed semi-transparency issues on Linux/Mac in recent versions of Mono (e.g. pink shadows).
- * Removed invalid location check. This is now handled by the game itself.
+ * Fixed `player_add` command error if you have broken XNB mods.
+ * Removed invalid-location check now handled by the game.
* Updated translations. Thanks to Annosz (added Hungarian)!
-* For the Console Commands mod:
- * fixed `player_add` error if you have broken XNB mods.
-
* For modders:
* Added support for flipped and rotated map tiles (in collaboration with Platonymous).
* Added support for `.tmx` maps using zlib compression (thanks to Platonymous!).
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 0e6805dc..dbed84eb 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.3.2",
+ "Version": "3.4.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.3.2"
+ "MinimumApiVersion": "3.4.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 5165d2b2..dc8bc8d4 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.3.2",
+ "Version": "3.4.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.3.2"
+ "MinimumApiVersion": "3.4.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 3242a12c..d66e9d6b 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.4.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");