diff options
-rw-r--r-- | src/SMAPI/Framework/IModMetadata.cs | 4 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModMetadata.cs | 9 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModLoading/ModResolver.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/ModRegistry.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/Framework/SCore.cs | 6 |
5 files changed, 18 insertions, 5 deletions
diff --git a/src/SMAPI/Framework/IModMetadata.cs b/src/SMAPI/Framework/IModMetadata.cs index bda9429f..7ada7dea 100644 --- a/src/SMAPI/Framework/IModMetadata.cs +++ b/src/SMAPI/Framework/IModMetadata.cs @@ -88,6 +88,10 @@ namespace StardewModdingAPI.Framework /// <summary>Whether the mod has an ID (regardless of whether the ID is valid or the mod itself was loaded).</summary> bool HasID(); + /// <summary>Whether the mod has the given ID.</summary> + /// <param name="id">The mod ID to check.</param> + bool HasID(string id); + /// <summary>Get the defined update keys.</summary> /// <param name="validOnly">Only return valid update keys.</param> IEnumerable<UpdateKey> GetUpdateKeys(bool validOnly = true); diff --git a/src/SMAPI/Framework/ModLoading/ModMetadata.cs b/src/SMAPI/Framework/ModLoading/ModMetadata.cs index 04aa679b..0cb62a75 100644 --- a/src/SMAPI/Framework/ModLoading/ModMetadata.cs +++ b/src/SMAPI/Framework/ModLoading/ModMetadata.cs @@ -153,6 +153,15 @@ namespace StardewModdingAPI.Framework.ModLoading && !string.IsNullOrWhiteSpace(this.Manifest.UniqueID); } + /// <summary>Whether the mod has the given ID.</summary> + /// <param name="id">The mod ID to check.</param> + public bool HasID(string id) + { + return + this.HasID() + && string.Equals(this.Manifest.UniqueID.Trim(), id?.Trim(), StringComparison.InvariantCultureIgnoreCase); + } + /// <summary>Get the defined update keys.</summary> /// <param name="validOnly">Only return valid update keys.</param> public IEnumerable<UpdateKey> GetUpdateKeys(bool validOnly = false) diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index 9992cc78..3ff70d64 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -379,7 +379,7 @@ namespace StardewModdingAPI.Framework.ModLoading /// <param name="loadedMods">The loaded mods.</param> private IEnumerable<ModDependency> GetDependenciesFrom(IManifest manifest, IModMetadata[] loadedMods) { - IModMetadata FindMod(string id) => loadedMods.FirstOrDefault(m => string.Equals(m.Manifest?.UniqueID, id, StringComparison.InvariantCultureIgnoreCase)); + IModMetadata FindMod(string id) => loadedMods.FirstOrDefault(m => m.HasID(id)); // yield dependencies if (manifest.Dependencies != null) diff --git a/src/SMAPI/Framework/ModRegistry.cs b/src/SMAPI/Framework/ModRegistry.cs index e7d4f89a..da68fce3 100644 --- a/src/SMAPI/Framework/ModRegistry.cs +++ b/src/SMAPI/Framework/ModRegistry.cs @@ -59,7 +59,7 @@ namespace StardewModdingAPI.Framework uniqueID = uniqueID.Trim(); // find match - return this.GetAll().FirstOrDefault(p => p.Manifest.UniqueID.Trim().Equals(uniqueID, StringComparison.InvariantCultureIgnoreCase)); + return this.GetAll().FirstOrDefault(p => p.HasID(uniqueID)); } /// <summary>Get the mod metadata from one of its assemblies.</summary> diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs index d59051fa..69b33699 100644 --- a/src/SMAPI/Framework/SCore.cs +++ b/src/SMAPI/Framework/SCore.cs @@ -750,7 +750,7 @@ namespace StardewModdingAPI.Framework // log loaded content packs if (loadedContentPacks.Any()) { - string GetModDisplayName(string id) => loadedMods.FirstOrDefault(p => id != null && id.Equals(p.Manifest?.UniqueID, StringComparison.InvariantCultureIgnoreCase))?.DisplayName; + string GetModDisplayName(string id) => loadedMods.FirstOrDefault(p => p.HasID(id))?.DisplayName; this.Monitor.Log($"Loaded {loadedContentPacks.Length} content packs:", LogLevel.Info); foreach (IModMetadata metadata in loadedContentPacks.OrderBy(p => p.DisplayName)) @@ -907,7 +907,7 @@ namespace StardewModdingAPI.Framework if (this.ModRegistry.Get(dependency.UniqueID) == null) { string dependencyName = mods - .FirstOrDefault(otherMod => otherMod.HasID() && dependency.UniqueID.Equals(otherMod.Manifest.UniqueID, StringComparison.InvariantCultureIgnoreCase)) + .FirstOrDefault(otherMod => otherMod.HasID(dependency.UniqueID)) ?.DisplayName ?? dependency.UniqueID; errorReasonPhrase = $"it needs the '{dependencyName}' mod, which couldn't be loaded."; return false; @@ -971,7 +971,7 @@ namespace StardewModdingAPI.Framework // get content packs IContentPack[] contentPacks = this.ModRegistry .GetAll(assemblyMods: false) - .Where(p => p.IsContentPack && mod.Manifest.UniqueID.Equals(p.Manifest.ContentPackFor.UniqueID, StringComparison.InvariantCultureIgnoreCase)) + .Where(p => p.IsContentPack && mod.HasID(p.Manifest.ContentPackFor.UniqueID)) .Select(p => p.ContentPack) .ToArray(); |