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-rw-r--r--StardewModdingAPI/Constants.cs2
-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj12
-rw-r--r--TrainerMod/TrainerMod.csproj6
3 files changed, 13 insertions, 7 deletions
diff --git a/StardewModdingAPI/Constants.cs b/StardewModdingAPI/Constants.cs
index 99f0c2fc..d1079f61 100644
--- a/StardewModdingAPI/Constants.cs
+++ b/StardewModdingAPI/Constants.cs
@@ -10,7 +10,7 @@ namespace StardewModdingAPI
/// </summary>
public static class Constants
{
- public static readonly Version Version = new Version(0, 39, 6, "Alpha");
+ public static readonly Version Version = new Version(0, 39, 5, "Alpha");
/// <summary>
/// Not quite "constant", but it makes more sense for it to be here, at least for now
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index 8d2ce121..a7477a32 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -107,8 +107,10 @@
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
- <Reference Include="Stardew Valley">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <Reference Include="Stardew Valley, Version=1.0.5905.5747, Culture=neutral, processorArchitecture=x86">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -119,8 +121,10 @@
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
- <Reference Include="xTile">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj
index e355eca3..3141e38d 100644
--- a/TrainerMod/TrainerMod.csproj
+++ b/TrainerMod/TrainerMod.csproj
@@ -55,7 +55,8 @@
<Private>False</Private>
</Reference>
<Reference Include="Stardew Valley">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -66,7 +67,8 @@
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="xTile">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>