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-rw-r--r--release-notes.md4
-rw-r--r--src/GlobalAssemblyInfo.cs4
-rw-r--r--src/StardewModdingAPI/Constants.cs4
3 files changed, 8 insertions, 4 deletions
diff --git a/release-notes.md b/release-notes.md
index c482986b..d5bb81fe 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -26,6 +26,10 @@ For mod developers:
For power users:
* Added command-line arguments to the SMAPI installer so it can be scripted.
+## 1.15.3
+For players:
+* Fixed mods being marked as duplicate incorrectly in some cases.
+
## 1.15.2
For players:
* Improved errors when a mod DLL can't be loaded.
diff --git a/src/GlobalAssemblyInfo.cs b/src/GlobalAssemblyInfo.cs
index d496fbd1..4b15d3aa 100644
--- a/src/GlobalAssemblyInfo.cs
+++ b/src/GlobalAssemblyInfo.cs
@@ -2,5 +2,5 @@ using System.Reflection;
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
-[assembly: AssemblyVersion("1.15.2.0")]
-[assembly: AssemblyFileVersion("1.15.2.0")]
+[assembly: AssemblyVersion("1.15.3.0")]
+[assembly: AssemblyFileVersion("1.15.3.0")]
diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs
index 7a790f1a..8ed4f416 100644
--- a/src/StardewModdingAPI/Constants.cs
+++ b/src/StardewModdingAPI/Constants.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
@@ -36,7 +36,7 @@ namespace StardewModdingAPI
/// <summary>SMAPI's current semantic version.</summary>
public static ISemanticVersion ApiVersion { get; } =
#if SMAPI_1_x
- new SemanticVersion(1, 15, 2);
+ new SemanticVersion(1, 15, 3);
#else
new SemanticVersion(2, 0, 0, $"alpha-{DateTime.UtcNow:yyyyMMddHHmm}");
#endif