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-rw-r--r--src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
index 6364cec8..bd5c97d6 100644
--- a/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
+++ b/src/SMAPI/Framework/ModLoading/Finders/ReferenceToMemberWithUnexpectedTypeFinder.cs
@@ -110,6 +110,9 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
/// <param name="type">The type reference.</param>
private bool ShouldValidate(TypeReference type)
{
+ if (type == null)
+ return false;
+
// Extract scope name from type string representation for compatibility
// Under Linux, type.Scope.Name sometimes reports incorrectly
string scopeName = type.ToString();
@@ -118,7 +121,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
scopeName = scopeName.Substring(0, scopeName.IndexOf(".", System.StringComparison.CurrentCulture));
- return type != null && this.ValidateReferencesToAssemblies.Contains(scopeName);
+ return this.ValidateReferencesToAssemblies.Contains(scopeName);
}
/// <summary>Get a unique string representation of a type.</summary>