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-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--docs/release-notes.md22
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 18 insertions, 18 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index 7a6de93c..207c11c3 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.8.2")]
-[assembly: AssemblyFileVersion("2.8.2")]
+[assembly: AssemblyVersion("2.9.0")]
+[assembly: AssemblyFileVersion("2.9.0")]
diff --git a/docs/release-notes.md b/docs/release-notes.md
index cb9d0392..cf11df7c 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,36 +1,36 @@
# Release notes
-## Upcoming
+## 2.9
* For players:
* Added support for ModDrop in update checks and the mod compatibility list.
- * Added friendly error when Steam isn't loaded (for Steam players).
+ * Added friendly error for Steam players when Steam isn't loaded.
* Fixed cryptic error when running the installer from inside a zip file on Windows.
* Fixed error when leaving and rejoining a multiplayer server in the same session.
- * Fixed Console Commands' handling of tool upgrade levels for item commands.
* Fixed empty "mods with warnings" list in some cases due to hidden warnings.
+ * Fixed Console Commands' handling of tool upgrade levels for item commands.
* For modders:
* Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)).
* Added `IsLocalPlayer` to new player events.
- * Added `helper.CreateTemporaryContentPack` to support permanent use cases for mods using the deprecated `helper.CreateTransitionalContentPack`.
+ * Added `helper.CreateTemporaryContentPack` to replace the deprecated `CreateTransitionalContentPack`.
* Reloading a map asset will now update affected locations.
* Reloading the `Data\NPCDispositions` asset will now update affected NPCs.
- * Disabled `TRACE` messages related to paranoid mode when it's disabled.
- * Fixed world events (like `ObjectListChanged`) not working in the mines.
+ * Disabled trace messages related to paranoid mode when it's disabled.
+ * Fixed world events like `ObjectListChanged` not working in the mines.
* Fixed some map tilesheets not editable if not playing in English.
- * Fixed newlines in most manifest fields not being ignored.
- * Fixed `Display.RenderedWorld` event not invoked before overlays are rendered.
+ * Fixed newlines in manifest fields not being ignored.
+ * Fixed `Display.RenderedWorld` event invoked after overlays are rendered.
* **Deprecations:**
- * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details.
+ * All static events are deprecated and will be removed in SMAPI 3.0. Mods should use the new event system available through `helper.Events` instead; see [_migrate to SMAPI 3.0_](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_3.0) for details.
* For the web UI:
* Added stats to compatibility list.
* Fixed compatibility list showing beta header when there's no beta in progress.
## 2.8.2
-* Fixed game crash in MacOS since SMAPI 2.8.
+* Fixed game crash in MacOS with SMAPI 2.8.
## 2.8.1
-* Fixed installer error on Windows.
+* Fixed installer error on Windows with SMAPI 2.8.
## 2.8
* For players:
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 94bab67f..c723d845 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.8.0",
+ "Version": "2.9.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.8.2"
+ "MinimumApiVersion": "2.9.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 1afb84ae..b6aa4149 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.8.0",
+ "Version": "2.9.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.8.2"
+ "MinimumApiVersion": "2.9.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 8667b63f..6a1cd188 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -29,7 +29,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");