diff options
-rw-r--r-- | src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs | 2 | ||||
-rw-r--r-- | src/SMAPI/IContentPackHelper.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs index 4bd28b36..26c4648c 100644 --- a/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs +++ b/src/SMAPI/Framework/ModHelpers/ContentPackHelper.cs @@ -38,7 +38,7 @@ namespace StardewModdingAPI.Framework.ModHelpers return this.ContentPacks.Value; } - /// <summary>Create a temporary content pack to read files from a directory. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> + /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. This will generate fake manifest data; any <c>manifest.json</c> in the directory will be ignored. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> /// <param name="directoryPath">The absolute directory path containing the content pack files.</param> public IContentPack CreateFake(string directoryPath) { diff --git a/src/SMAPI/IContentPackHelper.cs b/src/SMAPI/IContentPackHelper.cs index 6cce964c..e4949f58 100644 --- a/src/SMAPI/IContentPackHelper.cs +++ b/src/SMAPI/IContentPackHelper.cs @@ -11,7 +11,7 @@ namespace StardewModdingAPI /// <summary>Get all content packs loaded for this mod.</summary> IEnumerable<IContentPack> GetOwned(); - /// <summary>Create a temporary content pack to read files from a directory. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> + /// <summary>Create a temporary content pack to read files from a directory, using randomised manifest fields. Temporary content packs will not appear in the SMAPI log and update checks will not be performed.</summary> /// <param name="directoryPath">The absolute directory path containing the content pack files.</param> IContentPack CreateFake(string directoryPath); |