diff options
-rw-r--r-- | docs/release-notes.md | 2 | ||||
-rw-r--r-- | src/SMAPI.Installer/Framework/InstallerContext.cs | 6 | ||||
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 65 | ||||
-rw-r--r-- | src/SMAPI.Toolkit/Framework/GameScanning/GameFolderType.cs | 21 | ||||
-rw-r--r-- | src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs | 54 |
5 files changed, 111 insertions, 37 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index aa9b488c..8c2b6a9e 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -4,7 +4,7 @@ ## Upcoming version * For players: * You no longer need .NET 5 installed to run SMAPI or the installer. - * The installer now detects when the game folder contains an incompatible older game version. + * The installer now detects when the game folder contains an incompatible legacy game version. * Updated for the latest Stardew Valley 1.5.5 hotfix. * For SMAPI maintainers: diff --git a/src/SMAPI.Installer/Framework/InstallerContext.cs b/src/SMAPI.Installer/Framework/InstallerContext.cs index 68df2001..bb973230 100644 --- a/src/SMAPI.Installer/Framework/InstallerContext.cs +++ b/src/SMAPI.Installer/Framework/InstallerContext.cs @@ -55,11 +55,11 @@ namespace StardewModdingAPI.Installer.Framework return this.GameScanner.LooksLikeGameFolder(dir); } - /// <summary>Get whether a folder seems to contain Stardew Valley 1.5.4 or earlier.</summary> + /// <summary>Get whether a folder seems to contain the game, and which version it contains if so.</summary> /// <param name="dir">The folder to check.</param> - public bool LooksLikeStardewValley154(DirectoryInfo dir) + public GameFolderType GetGameFolderType(DirectoryInfo dir) { - return this.GameScanner.LooksLikeStardewValley154(dir); + return this.GameScanner.GetGameFolderType(dir); } } } diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 424fe42b..6694c257 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -10,6 +10,7 @@ using StardewModdingAPI.Installer.Framework; using StardewModdingAPI.Internal.ConsoleWriting; using StardewModdingAPI.Toolkit; using StardewModdingAPI.Toolkit.Framework; +using StardewModdingAPI.Toolkit.Framework.GameScanning; using StardewModdingAPI.Toolkit.Framework.ModScanning; using StardewModdingAPI.Toolkit.Utilities; @@ -633,18 +634,39 @@ namespace StardewModdingApi.Installer // use specified path if (specifiedPath != null) { + string errorPrefix = $"You specified --game-path \"{specifiedPath}\", but"; + var dir = new DirectoryInfo(specifiedPath); if (!dir.Exists) { - this.PrintError($"You specified --game-path \"{specifiedPath}\", but that folder doesn't exist."); + this.PrintError($"{errorPrefix} that folder doesn't exist."); return null; } - if (!context.LooksLikeGameFolder(dir)) + + switch (context.GetGameFolderType(dir)) { - this.PrintError($"You specified --game-path \"{specifiedPath}\", but that folder doesn't contain the Stardew Valley executable."); - return null; + case GameFolderType.Valid: + return dir; + + case GameFolderType.Legacy154OrEarlier: + this.PrintWarning($"{errorPrefix} that directory seems to have Stardew Valley 1.5.4 or earlier."); + this.PrintWarning("Please update your game to the latest version to use SMAPI."); + return null; + + case GameFolderType.LegacyCompatibilityBranch: + this.PrintWarning($"{errorPrefix} that directory seems to have the Stardew Valley legacy 'compatibility' branch."); + this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game."); + this.PrintWarning("Please update your game to the main branch to use SMAPI."); + return null; + + case GameFolderType.NoGameFound: + this.PrintWarning($"{errorPrefix} that directory doesn't contain a Stardew Valley executable."); + return null; + + default: + this.PrintWarning($"{errorPrefix} that directory doesn't seem to contain a valid game install."); + return null; } - return dir; } // let user choose detected path @@ -702,23 +724,32 @@ namespace StardewModdingApi.Installer this.PrintWarning("That directory doesn't seem to exist."); continue; } - if (!context.LooksLikeGameFolder(directory)) + + switch (context.GetGameFolderType(directory)) { - if (context.LooksLikeStardewValley154(directory)) - { + case GameFolderType.Valid: + this.PrintInfo(" OK!"); + return directory; + + case GameFolderType.Legacy154OrEarlier: this.PrintWarning("That directory seems to have Stardew Valley 1.5.4 or earlier."); this.PrintWarning("Please update your game to the latest version to use SMAPI."); - } - else - { + continue; + + case GameFolderType.LegacyCompatibilityBranch: + this.PrintWarning("That directory seems to have the Stardew Valley legacy 'compatibility' branch."); + this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game."); + this.PrintWarning("Please update your game to the main branch to use SMAPI."); + continue; + + case GameFolderType.NoGameFound: this.PrintWarning("That directory doesn't contain a Stardew Valley executable."); - } - continue; - } + continue; - // looks OK - this.PrintInfo(" OK!"); - return directory; + default: + this.PrintWarning("That directory doesn't seem to contain a valid game install."); + continue; + } } } diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameFolderType.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameFolderType.cs new file mode 100644 index 00000000..d18af59b --- /dev/null +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameFolderType.cs @@ -0,0 +1,21 @@ +namespace StardewModdingAPI.Toolkit.Framework.GameScanning +{ + /// <summary>The detected validity for a Stardew Valley game folder based on file structure heuristics.</summary> + public enum GameFolderType + { + /// <summary>The folder seems to contain a valid Stardew Valley 1.5.5+ install.</summary> + Valid, + + /// <summary>The folder doesn't contain Stardew Valley.</summary> + NoGameFound, + + /// <summary>The folder contains Stardew Valley 1.5.4 or earlier. This version uses XNA Framework and 32-bit .NET Framework 4.5.2 on Windows and Mono on Linux/macOS, and isn't compatible with current versions of SMAPI.</summary> + Legacy154OrEarlier, + + /// <summary>The folder contains Stardew Valley from the game's legacy compatibility branch, which backports newer changes to the <see cref="Legacy154OrEarlier"/> format.</summary> + LegacyCompatibilityBranch, + + /// <summary>The folder seems to contain Stardew Valley files, but they failed to load for unknown reasons (e.g. corrupted executable).</summary> + InvalidUnknown + } +} diff --git a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs index c7ebe6e0..37e4f263 100644 --- a/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs +++ b/src/SMAPI.Toolkit/Framework/GameScanning/GameScanner.cs @@ -55,36 +55,58 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning /// <param name="dir">The folder to check.</param> public bool LooksLikeGameFolder(DirectoryInfo dir) { - return - dir.Exists - && dir.EnumerateFiles("Stardew Valley.dll").Any(); + return this.GetGameFolderType(dir) == GameFolderType.Valid; } - /// <summary>Get whether a folder seems to contain Stardew Valley 1.5.4 or earlier.</summary> + /// <summary>Detect the validity of a game folder based on file structure heuristics.</summary> /// <param name="dir">The folder to check.</param> - public bool LooksLikeStardewValley154(DirectoryInfo dir) + public GameFolderType GetGameFolderType(DirectoryInfo dir) { - if (!dir.Exists || this.LooksLikeGameFolder(dir)) - return false; + // no such folder + if (!dir.Exists) + return GameFolderType.NoGameFound; - // get legacy executable - FileInfo executable = new FileInfo(Path.Combine(dir.FullName, "Stardew Valley.exe")); + // apparently valid + if (dir.EnumerateFiles("Stardew Valley.dll").Any()) + return GameFolderType.Valid; + + // doesn't contain any version of Stardew Valley + FileInfo executable = new(Path.Combine(dir.FullName, "Stardew Valley.exe")); if (!executable.Exists) - executable = new FileInfo(Path.Combine(dir.FullName, "StardewValley.exe")); + executable = new(Path.Combine(dir.FullName, "StardewValley.exe")); // pre-1.5.5 Linux/macOS executable if (!executable.Exists) - return false; + return GameFolderType.NoGameFound; - // check if it's a standard .NET assembly - // This will fail in Stardew Valley 1.5.5+, where it's a binary wrapper around Stardew Valley.dll. + // get assembly version + Version version; try { - Version version = AssemblyName.GetAssemblyName(executable.FullName).Version; - return true; + version = AssemblyName.GetAssemblyName(executable.FullName).Version; } catch { - return false; + // The executable exists but it doesn't seem to be a valid assembly. This would + // happen with Stardew Valley 1.5.5+, but that should have been flagged as a valid + // folder before this point. + return GameFolderType.InvalidUnknown; } + + // ignore Stardew Valley 1.5.5+ at this point + if (version.Major == 1 && version.Minor == 3 && version.Build == 37) + return GameFolderType.InvalidUnknown; + + // incompatible version + if (version.Major == 1 && version.Minor < 4) + { + // Stardew Valley 1.5.4 and earlier have assembly versions <= 1.3.7853.31734 + if (version.Minor < 3 || version.Build <= 7853) + return GameFolderType.Legacy154OrEarlier; + + // Stardew Valley 1.5.5+ legacy compatibility branch + return GameFolderType.LegacyCompatibilityBranch; + } + + return GameFolderType.InvalidUnknown; } /********* |