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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/LogParser.cs9
-rw-r--r--src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs3
-rw-r--r--src/SMAPI.Web/Views/LogParser/Index.cshtml25
-rw-r--r--src/SMAPI.Web/wwwroot/Content/css/log-parser.css5
-rw-r--r--src/SMAPI/Framework/Logging/LogManager.cs10
-rw-r--r--src/SMAPI/Framework/SCore.cs9
7 files changed, 53 insertions, 9 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 4de0fa66..5bf3b875 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -9,6 +9,7 @@
## Upcoming release
* For players:
+ * You can now download SMAPI 'strict mode' from the [Nexus optional files](https://www.nexusmods.com/stardewvalley/mods/2400/). This removes all deprecated APIs, which may significantly improve performance. However mods which still show deprecation warnings won't work.
* The SMAPI installer now also detects game folders listed in Steam's `.vdf` library data on Windows (thanks to pizzaoverhead!).
* SMAPI now prevents mods from enabling Harmony debug mode, which impacts performance and creates a file on your desktop.
_You can allow debug mode by editing `smapi-internal/config.json` in your game folder._
diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
index 18ba754c..5e0dedf3 100644
--- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs
@@ -199,8 +199,15 @@ namespace StardewModdingAPI.Web.Framework.LogParsing
log.ApiVersion = match.Groups["apiVersion"].Value;
log.GameVersion = match.Groups["gameVersion"].Value;
log.OperatingSystem = match.Groups["os"].Value;
- smapiMod.OverrideVersion(log.ApiVersion);
+ const string strictModeSuffix = " (strict mode)";
+ if (log.ApiVersion.EndsWith(strictModeSuffix))
+ {
+ log.IsStrictMode = true;
+ log.ApiVersion = log.ApiVersion[..^strictModeSuffix.Length];
+ }
+
+ smapiMod.OverrideVersion(log.ApiVersion);
log.ApiVersionParsed = smapiMod.GetParsedVersion();
}
diff --git a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
index 3f649199..cda0f653 100644
--- a/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
+++ b/src/SMAPI.Web/Framework/LogParsing/Models/ParsedLog.cs
@@ -25,6 +25,9 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
/****
** Log data
****/
+ /// <summary>Whether SMAPI is running in strict mode, which disables all deprecated APIs.</summary>
+ public bool IsStrictMode { get; set; }
+
/// <summary>The SMAPI version.</summary>
public string? ApiVersion { get; set; }
diff --git a/src/SMAPI.Web/Views/LogParser/Index.cshtml b/src/SMAPI.Web/Views/LogParser/Index.cshtml
index b982bc0c..28127903 100644
--- a/src/SMAPI.Web/Views/LogParser/Index.cshtml
+++ b/src/SMAPI.Web/Views/LogParser/Index.cshtml
@@ -40,7 +40,7 @@
<meta name="robots" content="noindex" />
}
<link rel="stylesheet" href="~/Content/css/file-upload.css" />
- <link rel="stylesheet" href="~/Content/css/log-parser.css" />
+ <link rel="stylesheet" href="~/Content/css/log-parser.css?r=20221009" />
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3/dist/css/tabby-ui-vertical.min.css" />
<script src="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3" crossorigin="anonymous"></script>
@@ -243,7 +243,7 @@ else if (log?.IsValid == true)
@if (log?.IsValid == true)
{
<div id="output">
- @if (outdatedMods.Any() || errorHandler is null || hasOlderErrorHandler || isPyTkCompatibilityMode)
+ @if (outdatedMods.Any() || errorHandler is null || hasOlderErrorHandler || isPyTkCompatibilityMode || log.IsStrictMode)
{
<h2>Suggested fixes</h2>
<ul id="fix-list">
@@ -257,7 +257,14 @@ else if (log?.IsValid == true)
}
@if (isPyTkCompatibilityMode)
{
- <li>PyTK 1.23.* or earlier isn't compatible with newer SMAPI performance optimizations. This may increase loading times or in-game lag.</li>
+ if (log.IsStrictMode)
+ {
+ <li>PyTK's image scaling isn't compatible with SMAPI strict mode.</li>
+ }
+ else
+ {
+ <li>PyTK 1.23.* or earlier isn't compatible with newer SMAPI performance optimizations. This may increase loading times or in-game lag.</li>
+ }
}
@if (outdatedMods.Any())
{
@@ -307,6 +314,10 @@ else if (log?.IsValid == true)
</table>
</li>
}
+ @if (log.IsStrictMode)
+ {
+ <li class="notice">SMAPI is running in 'strict mode', which removes all deprecated APIs. This can significantly improve performance, but some mods may not work. You can <a href="https://stardewvalleywiki.com/Modding:Player_Guide#Install_SMAPI">reinstall SMAPI</a> to disable it if you run into problems.</li>
+ }
</ul>
}
@@ -329,7 +340,13 @@ else if (log?.IsValid == true)
</tr>
<tr>
<th>SMAPI:</th>
- <td v-pre>@log.ApiVersion</td>
+ <td v-pre>
+ @log.ApiVersion
+ @if (log.IsStrictMode)
+ {
+ <strong>(strict mode)</strong>
+ }
+ </td>
</tr>
<tr>
<th>Folder:</th>
diff --git a/src/SMAPI.Web/wwwroot/Content/css/log-parser.css b/src/SMAPI.Web/wwwroot/Content/css/log-parser.css
index f136a96f..995f5aa9 100644
--- a/src/SMAPI.Web/wwwroot/Content/css/log-parser.css
+++ b/src/SMAPI.Web/wwwroot/Content/css/log-parser.css
@@ -73,6 +73,11 @@ table caption {
margin-bottom: 0.5em;
}
+#fix-list li.notice {
+ background: #EEFFEE;
+ border-color: #080;
+}
+
#fix-list li.important {
background: #FCC;
border-color: #800;
diff --git a/src/SMAPI/Framework/Logging/LogManager.cs b/src/SMAPI/Framework/Logging/LogManager.cs
index d5b33289..ffffc9c7 100644
--- a/src/SMAPI/Framework/Logging/LogManager.cs
+++ b/src/SMAPI/Framework/Logging/LogManager.cs
@@ -269,7 +269,11 @@ namespace StardewModdingAPI.Framework.Logging
public void LogIntro(string modsPath, IDictionary<string, object?> customSettings)
{
// log platform
- this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
+ this.Monitor.Log($"SMAPI {Constants.ApiVersion} "
+#if !SMAPI_DEPRECATED
+ + "(strict mode) "
+#endif
+ + $"with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
// log basic info
this.Monitor.Log($"Mods go here: {modsPath}", LogLevel.Info);
@@ -280,6 +284,10 @@ namespace StardewModdingAPI.Framework.Logging
// log custom settings
if (customSettings.Any())
this.Monitor.Log($"Loaded with custom settings: {string.Join(", ", customSettings.OrderBy(p => p.Key).Select(p => $"{p.Key}: {p.Value}"))}");
+
+#if !SMAPI_DEPRECATED
+ this.Monitor.Log("SMAPI is running in 'strict mode', which removes all deprecated APIs. This can significantly improve performance, but some mods may not work. You can reinstall SMAPI to disable it if you run into problems.", LogLevel.Info);
+#endif
}
/// <summary>Log details for settings that don't match the default.</summary>
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index 3e6cd853..4d6deb15 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -1681,15 +1681,18 @@ namespace StardewModdingAPI.Framework
// initialize translations
this.ReloadTranslations(loaded);
-#if SMAPI_DEPRECATED
// set temporary PyTK compatibility mode
// This is part of a three-part fix for PyTK 1.23.* and earlier. When removing this,
// search 'Platonymous.Toolkit' to find the other part in SMAPI and Content Patcher.
{
IModInfo? pyTk = this.ModRegistry.Get("Platonymous.Toolkit");
- ModContentManager.EnablePyTkLegacyMode = pyTk is not null && pyTk.Manifest.Version.IsOlderThan("1.24.0");
- }
+ if (pyTk is not null && pyTk.Manifest.Version.IsOlderThan("1.24.0"))
+#if SMAPI_DEPRECATED
+ ModContentManager.EnablePyTkLegacyMode = true;
+#else
+ this.Monitor.Log("PyTK's image scaling is not compatible with SMAPI strict mode.", LogLevel.Warn);
#endif
+ }
// initialize loaded non-content-pack mods
this.Monitor.Log("Launching mods...", LogLevel.Debug);