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-rw-r--r--docs/release-notes.md2
-rw-r--r--src/SMAPI/StardewModdingAPI.csproj2
2 files changed, 2 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index db45c12b..8a15a4d2 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -40,12 +40,12 @@
* added support for overlaying image assets with semi-transparency;
* mods can now load PNGs even if the game is currently drawing.
* When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting).
- * Updated Harmony from 1.0.9.1 to 1.2.0.1.
* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
* Fixed trace logs not showing path for invalid mods.
* Fixed 'no update keys' warning not shown for mods with only invalid update keys.
* Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer.
* Suppressed the game's 'added crickets' debug output.
+ * Updated dependencies (Harmony 1.0.9.1 → 1.2.0.1, Mono.Cecil 0.10 → 0.10.1).
* **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods.
* **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package.
diff --git a/src/SMAPI/StardewModdingAPI.csproj b/src/SMAPI/StardewModdingAPI.csproj
index bf230baf..f606ef44 100644
--- a/src/SMAPI/StardewModdingAPI.csproj
+++ b/src/SMAPI/StardewModdingAPI.csproj
@@ -58,7 +58,7 @@
<PackageReference Include="Lib.Harmony">
<Version>1.2.0.1</Version>
</PackageReference>
- <PackageReference Include="Mono.Cecil" Version="0.10.0" />
+ <PackageReference Include="Mono.Cecil" Version="0.10.1" />
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
</ItemGroup>
<ItemGroup>