diff options
-rw-r--r-- | release-notes.md | 1 | ||||
-rw-r--r-- | src/StardewModdingAPI/unix-launcher.sh | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/release-notes.md b/release-notes.md index e7712011..4581779c 100644 --- a/release-notes.md +++ b/release-notes.md @@ -9,6 +9,7 @@ For players: * Tweaked installer wording to avoid confusion. * Fixed the installer not removing TrainerMod from appdata if it's already in the game mods directory. * Fixed the installer not moving mods out of appdata if the game isn't installed on the same Windows partition. + * Fixed the SMAPI terminal not opening by default on Mac. Linux users are out of luck. For developers: * Added a searchable `list_items` command to replace the `out_items`, `out_melee`, and `out_rings` commands. diff --git a/src/StardewModdingAPI/unix-launcher.sh b/src/StardewModdingAPI/unix-launcher.sh index 0bfe0d5c..ce732588 100644 --- a/src/StardewModdingAPI/unix-launcher.sh +++ b/src/StardewModdingAPI/unix-launcher.sh @@ -1,7 +1,7 @@ #!/bin/bash # MonoKickstart Shell Script # Written by Ethan "flibitijibibo" Lee -# Modified for StardewModdingAPI by Viz +# Modified for StardewModdingAPI by Viz and Pathoschild # Move to script's directory cd "`dirname "$0"`" @@ -28,7 +28,7 @@ if [ "$UNAME" == "Darwin" ]; then ln -sf mcs.bin.osx mcs cp StardewValley.bin.osx StardewModdingAPI.bin.osx - ./StardewModdingAPI.bin.osx $@ + open -a Terminal ./StardewModdingAPI.bin.osx $@ else if [ "$ARCH" == "x86_64" ]; then ln -sf mcs.bin.x86_64 mcs |