diff options
-rw-r--r-- | build/common.targets | 7 | ||||
-rw-r--r-- | docs/release-notes.md | 1 | ||||
-rw-r--r-- | src/SMAPI.Installer/InteractiveInstaller.cs | 8 | ||||
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 4 |
4 files changed, 18 insertions, 2 deletions
diff --git a/build/common.targets b/build/common.targets index 90c477b6..b5cbbe67 100644 --- a/build/common.targets +++ b/build/common.targets @@ -9,13 +9,20 @@ <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath> + <!-- Mac paths --> <GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath> <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath> + <!-- Windows paths --> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GalaxyClient\Games\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GOG Galaxy\Games\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\Steam\steamapps\common\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath> <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath> diff --git a/docs/release-notes.md b/docs/release-notes.md index 12feb68a..0ff90aa3 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -5,6 +5,7 @@ * Moved most SMAPI files into a `smapi-internal` subfolder. * Moved save backups into a `save-backups` subfolder (instead of `Mods/SaveBackup/backups`). Note that previous backups will be deleted when you update. * Update checks now work even when the mod has no update keys in most cases. + * Fixed some game install paths not detected on Windows. * Fixed installer duplicating bundled mods if you moved them after the last install. * Fixed crash when a mod manifest is corrupted. * Fixed error-handling when initialising paths. diff --git a/src/SMAPI.Installer/InteractiveInstaller.cs b/src/SMAPI.Installer/InteractiveInstaller.cs index 7f7acb0b..e6e71cf4 100644 --- a/src/SMAPI.Installer/InteractiveInstaller.cs +++ b/src/SMAPI.Installer/InteractiveInstaller.cs @@ -55,8 +55,12 @@ namespace StardewModdingApi.Installer case Platform.Windows: { // Windows - yield return @"C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley"; - yield return @"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley"; + foreach (string programFiles in new[] { @"C:\Program Files", @"C:\Program Files (x86)" }) + { + yield return $@"{programFiles}\GalaxyClient\Games\Stardew Valley"; + yield return $@"{programFiles}\GOG Galaxy\Games\Stardew Valley"; + yield return $@"{programFiles}\Steam\steamapps\common\Stardew Valley"; + } // Windows registry IDictionary<string, string> registryKeys = new Dictionary<string, string> diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 7bdd8f8f..99011629 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -42,6 +42,10 @@ <When Condition="$(OS) == 'Windows_NT'"> <PropertyGroup> <!-- default paths --> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GalaxyClient\Games\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\GOG Galaxy\Games\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files\Steam\steamapps\common\Stardew Valley</GamePath> + <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath> <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath> |