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-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--docs/release-notes.md8
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 11 insertions, 11 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index ced7af52..a3ca3051 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.11.2")]
-[assembly: AssemblyFileVersion("2.11.2")]
+[assembly: AssemblyVersion("2.11.3")]
+[assembly: AssemblyFileVersion("2.11.3")]
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 2c3db5d1..5a7d5ef2 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,11 +1,11 @@
# Release notes
-## 3.0 (upcoming release)
-These changes have not been released yet.
+## 2.11.3
+Released 13 September 2019 for Stardew Valley 1.3.36.
* For players:
* SMAPI now prevents invalid items from breaking menus on hover.
* SMAPI now prevents invalid event preconditions from crashing the game (thanks to berkayylmao!).
- * SMAPI now prevents more invalid dialogues from crashing the game.
+ * SMAPI now prevents more invalid dialogue from crashing the game.
* Fixed errors during early startup not shown before exit.
* Fixed various error messages and inconsistent spelling.
@@ -15,7 +15,7 @@ These changes have not been released yet.
* Fixed log parser failing in some cases due to time format localisation.
* For modders:
- * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`.
+ * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`. The change will only take effect when you recompile the mod.
* Fixed 'location list changed' verbose log not correctly listing changes.
## 2.11.2
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index f06a1296..74295410 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.11.2",
+ "Version": "2.11.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.11.2"
+ "MinimumApiVersion": "2.11.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index be8a65d1..e147bd39 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.11.2",
+ "Version": "2.11.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.11.2"
+ "MinimumApiVersion": "2.11.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index cb3aa26e..9d686e2f 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.3");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");