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-rw-r--r-- | release-notes.md | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/release-notes.md b/release-notes.md index 6b1ee02f..5390b9bc 100644 --- a/release-notes.md +++ b/release-notes.md @@ -1,28 +1,28 @@ # Release notes -## 1.6 (upcoming) +## 1.6 See [log](https://github.com/Pathoschild/SMAPI/compare/stable...develop). For players: -* Added console commands to open the game & data folders in the system's file browser. -* Fixed issue where the installer couldn't find the game for some players on 32-bit Windows. -* Fixed issue where SMAPI couldn't be launched from Steam for some Linux players. -* Fixed issue where values in `config.json` were duplicated in some cases. -* Fixed error loading mods that were released with a `.cache` folder from a different platform. -* Fixed error when the console doesn't support colour. +* Added console commands to open the game/data folders. * Updated list of incompatible mods. +* Fixed `config.json` values being duplicated in some cases. +* Fixed some Linux users not being able to launch SMAPI from Steam. +* Fixed the installer not finding custom install paths on 32-bit Windows. +* Fixed error when loading a mod which was released with a `.cache` folder for a different platform. +* Fixed error when the console doesn't support colour. +* Fixed error when a mod reads a custom JSON file from a directory that doesn't exist. For mod developers: * Added three events: `SaveEvents.BeforeSave`, `SaveEvents.AfterSave`, and `SaveEvents.AfterLoad`. * Deprecated three events: - * `TimeEvents.OnNewDay` is unreliable, use `TimeEvents.DayOfMonthChanged` or `SaveEvents` instead; - * `PlayerEvents.LoadedGame` is replaced by `SaveEvents.AfterLoad`; + * `TimeEvents.OnNewDay` is unreliable; use `TimeEvents.DayOfMonthChanged` or `SaveEvents` instead. + * `PlayerEvents.LoadedGame` is replaced by `SaveEvents.AfterLoad`. * `PlayerEvents.FarmerChanged` serves no purpose. -* Fixed error when reading a custom JSON file from a directory that doesn't exist. For SMAPI developers: * Added support for specifying a lower bound in mod incompatibility data. - * Added support for custom incompatible-mod-version error text. + * Added support for custom incompatible-mod error text. * Fixed issue where `TrainerMod` used older logic to detect the game path. ## 1.5 |