diff options
-rw-r--r-- | docs/release-notes.md | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 58d27ba0..1631c153 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -8,15 +8,15 @@ * Added support for organising mods: * You can now group mods into subfolders to organise them. * You can now mark a mod folder ignored by starting the name with a dot (like `.disabled mods`). - * Improved various error messages to be more clear and intuitive. * SMAPI now prevents a crash caused by mods adding dialogue the game can't parse. * SMAPI now recommends a compatible SMAPI version if you have an older game version. + * Improved various error messages to be more clear and intuitive. + * Improved compatibility with various Linux shells (thanks to lqdev!), and prefer xterm terminal when available. * Fixed transparency issues on Linux/Mac for some mod images. * Fixed error when a mod manifest is corrupted. * Fixed error when a mod adds an unnamed location. * Fixed friendly error no longer shown when SMAPI isn't run from the game folder. * Fixed some Windows install paths not detected. - * Fixed Linux compatibility issues for some players. SMAPI will now always use xterm if it's available. * Fixed installer duplicating bundled mods if you moved them after the last install. * Fixed translation issues not shown as warnings. * Fixed dependencies not correctly enforced if the dependency is installed but failed to load. diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index b9faabdf..2860971a 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,10 +29,10 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0-beta.6"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0-beta.7"); /// <summary>The minimum supported version of Stardew Valley.</summary> - public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.31"); + public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32"); /// <summary>The maximum supported version of Stardew Valley.</summary> public static ISemanticVersion MaximumGameVersion { get; } = null; |