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-rw-r--r--src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs b/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
index b62cf41c..673fae1c 100644
--- a/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
+++ b/src/SMAPI/Patches/CheckEventPreconditionErrorPatch.cs
@@ -70,16 +70,15 @@ namespace StardewModdingAPI.Patches
CheckEventPreconditionErrorPatch.IsArbitrated = true;
try
{
- object isValid = CheckEventPreconditionErrorPatch.OriginalMethod.Invoke(__instance, new object[] { precondition });
- __result = isValid is null ? -1 : (int)isValid;
+ __result = (int)CheckEventPreconditionErrorPatch.OriginalMethod.Invoke(__instance, new object[] { precondition });
+ return false;
}
- catch (System.Exception ex)
+ catch (TargetInvocationException ex)
{
__result = -1;
- CheckEventPreconditionErrorPatch.MonitorForGame.Log($"Failed parsing event info. Event precondition: {precondition}\n{ex}", LogLevel.Error);
+ CheckEventPreconditionErrorPatch.MonitorForGame.Log($"Failed parsing event precondition ({precondition}):\n{ex.InnerException}", LogLevel.Error);
+ return false;
}
-
- return false;
}
}
}