diff options
-rw-r--r-- | build/GlobalAssemblyInfo.cs | 4 | ||||
-rw-r--r-- | docs/release-notes.md | 12 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
5 files changed, 13 insertions, 13 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 079d9040..298204dc 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.9.3")] -[assembly: AssemblyFileVersion("2.9.3")] +[assembly: AssemblyVersion("2.10.0")] +[assembly: AssemblyFileVersion("2.10.0")] diff --git a/docs/release-notes.md b/docs/release-notes.md index 12fd563a..2fd4b42c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,17 +1,17 @@ # Release notes -## Upcoming release +## 2.10 +Released 29 December 2018 for Stardew Valley 1.3.32. + * For players: * Added `world_clear` console command to remove spawned or placed entities. - * Minor performance improvement. + * Minor performance improvements. * Tweaked installer to reduce antivirus false positives. * For modders: - * Added new [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): - * `GameLoop.OneSecondUpdateTicking` and `OneSecondUpdateTicked`; - * `Specialised.LoadStageChanged`. + * Added [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): `GameLoop.OneSecondUpdateTicking`, `GameLoop.OneSecondUpdateTicked`, and `Specialised.LoadStageChanged`. * Added `e.IsCurrentLocation` event arg to `World` events. * You can now use `helper.Data.Read/WriteSaveData` as soon as the save is loaded (instead of once the world is initialised). - * Increased deprecation levels from _notice_ to _info_ for APIs removed in the upcoming SMAPI 3.0. + * Increased deprecation levels to _info_ for the upcoming SMAPI 3.0. * For the web UI: * Reduced mod compatibility list's cache time. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 541d1045..3e7001d5 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.9.3", + "Version": "2.10.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.9.3" + "MinimumApiVersion": "2.10.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index d8dea086..0e2601ad 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "2.9.3", + "Version": "2.10.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.9.3" + "MinimumApiVersion": "2.10.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 021984e0..9ceaf11d 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI ** Public ****/ /// <summary>SMAPI's current semantic version.</summary> - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.3"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.0"); /// <summary>The minimum supported version of Stardew Valley.</summary> public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32"); |