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-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--docs/release-notes.md12
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 13 insertions, 13 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index 079d9040..298204dc 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.9.3")]
-[assembly: AssemblyFileVersion("2.9.3")]
+[assembly: AssemblyVersion("2.10.0")]
+[assembly: AssemblyFileVersion("2.10.0")]
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 12fd563a..2fd4b42c 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,17 +1,17 @@
# Release notes
-## Upcoming release
+## 2.10
+Released 29 December 2018 for Stardew Valley 1.3.32.
+
* For players:
* Added `world_clear` console command to remove spawned or placed entities.
- * Minor performance improvement.
+ * Minor performance improvements.
* Tweaked installer to reduce antivirus false positives.
* For modders:
- * Added new [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events):
- * `GameLoop.OneSecondUpdateTicking` and `OneSecondUpdateTicked`;
- * `Specialised.LoadStageChanged`.
+ * Added [events](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Events): `GameLoop.OneSecondUpdateTicking`, `GameLoop.OneSecondUpdateTicked`, and `Specialised.LoadStageChanged`.
* Added `e.IsCurrentLocation` event arg to `World` events.
* You can now use `helper.Data.Read/WriteSaveData` as soon as the save is loaded (instead of once the world is initialised).
- * Increased deprecation levels from _notice_ to _info_ for APIs removed in the upcoming SMAPI 3.0.
+ * Increased deprecation levels to _info_ for the upcoming SMAPI 3.0.
* For the web UI:
* Reduced mod compatibility list's cache time.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 541d1045..3e7001d5 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.9.3",
+ "Version": "2.10.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.9.3"
+ "MinimumApiVersion": "2.10.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index d8dea086..0e2601ad 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.9.3",
+ "Version": "2.10.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.9.3"
+ "MinimumApiVersion": "2.10.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 021984e0..9ceaf11d 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -29,7 +29,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.9.3");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.0");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");