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-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI/Program.cs14
2 files changed, 12 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index c192d4ee..6a827b0f 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -5,6 +5,7 @@
* Added better Steam instructions to the SMAPI installer.
* Renamed the default _TrainerMod_ mod to _Console Commands_ to clarify its purpose.
* Hid the game's test messages from the console log.
+ * Improved update-check errors when connection is offline.
* Fixed compatibility check crashing for players with Stardew Valley 1.08.
* Fixed TrainerMod's `player_setlevel` command not also setting XP.
diff --git a/src/SMAPI/Program.cs b/src/SMAPI/Program.cs
index ce547d9b..b742467b 100644
--- a/src/SMAPI/Program.cs
+++ b/src/SMAPI/Program.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
+using System.Net;
using System.Reflection;
using System.Runtime.ExceptionServices;
using System.Security;
@@ -518,8 +519,11 @@ namespace StardewModdingAPI
}
catch (Exception ex)
{
- this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you may not be notified of new versions if this keeps happening.", LogLevel.Warn);
- this.Monitor.Log($"Error: {ex.GetLogSummary()}");
+ this.Monitor.Log("Couldn't check for a new version of SMAPI. This won't affect your game, but you won't be notified of new versions if this keeps happening.", LogLevel.Warn);
+ this.Monitor.Log(ex is WebException && ex.InnerException == null
+ ? $"Error: {ex.Message}"
+ : $"Error: {ex.GetLogSummary()}"
+ );
}
// check mod versions
@@ -606,7 +610,11 @@ namespace StardewModdingAPI
}
catch (Exception ex)
{
- this.Monitor.Log($"Couldn't check for new mod versions:\n{ex.GetLogSummary()}", LogLevel.Trace);
+ this.Monitor.Log("Couldn't check for new mod versions. This won't affect your game, but you won't be notified of mod updates if this keeps happening.", LogLevel.Warn);
+ this.Monitor.Log(ex is WebException && ex.InnerException == null
+ ? ex.Message
+ : ex.ToString()
+ );
}
}).Start();
}