diff options
-rw-r--r-- | build/common.targets | 2 | ||||
-rw-r--r-- | docs/release-notes.md | 16 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ErrorHandler/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.SaveBackup/manifest.json | 4 | ||||
-rw-r--r-- | src/SMAPI/Constants.cs | 2 |
6 files changed, 17 insertions, 15 deletions
diff --git a/build/common.targets b/build/common.targets index aed619da..d526a2bb 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <!--set general build properties --> - <Version>3.11.0</Version> + <Version>3.12.0</Version> <Product>SMAPI</Product> <LangVersion>latest</LangVersion> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> diff --git a/docs/release-notes.md b/docs/release-notes.md index 4f874e38..36f07129 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,20 +1,22 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.12.0 +01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616). + * For players: - * Added automatic save recovery when custom content mods leave null objects in the save. + * Added save recovery when content mods leave null objects in the save (in _Error Handler_). * Added error if the wrong SMAPI bitness is installed (e.g. 32-bit SMAPI with 64-bit game). * Added error if some SMAPI files aren't updated correctly. - * Added `removable` option to the `world_clear` console command (thanks to bladeoflight16!). + * Added `removable` option to the `world_clear` console command (in _Console Commands_, thanks to bladeoflight16!). * Fixed handling of Unicode characters in console commands. - * Fixed intermittent error if a mod fetches mod-provided APIs asynchronously. + * Fixed intermittent error if a mod gets mod-provided APIs asynchronously. * Fixed crash when creating a farm name containing characters that aren't allowed in a folder path. * For mod authors: - * Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). - * SMAPI now intercepts `KeyNotFoundException` dictionary errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.) - * Fixed error loading `.xnb` files from the local mod folder since SMAPI 3.0. + * **Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).** + * SMAPI now intercepts `KeyNotFoundException` errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.) + * Fixed error loading `.xnb` files from the local mod folder. * Fixed reloading a map not correctly reapplying interior doors. ## 3.11.0 diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1781c40d..09684f32 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.11.0", + "Version": "3.12.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.11.0" + "MinimumApiVersion": "3.12.0" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index 82e6152d..c83ca3d0 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.11.0", + "Version": "3.12.0", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.11.0" + "MinimumApiVersion": "3.12.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index 6042dee4..42f1af59 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.11.0", + "Version": "3.12.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.11.0" + "MinimumApiVersion": "3.12.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 6fb796de..3877e17a 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -61,7 +61,7 @@ namespace StardewModdingAPI internal static int? LogScreenId { get; set; } /// <summary>SMAPI's current raw semantic version.</summary> - internal static string RawApiVersion = "3.11.0"; + internal static string RawApiVersion = "3.12.0"; } /// <summary>Contains SMAPI's constants and assumptions.</summary> |