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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md16
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 17 insertions, 15 deletions
diff --git a/build/common.targets b/build/common.targets
index aed619da..d526a2bb 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -1,7 +1,7 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.11.0</Version>
+ <Version>3.12.0</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 4f874e38..36f07129 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,20 +1,22 @@
← [README](README.md)
# Release notes
-## Upcoming release
+## 3.12.0
+01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
+
* For players:
- * Added automatic save recovery when custom content mods leave null objects in the save.
+ * Added save recovery when content mods leave null objects in the save (in _Error Handler_).
* Added error if the wrong SMAPI bitness is installed (e.g. 32-bit SMAPI with 64-bit game).
* Added error if some SMAPI files aren't updated correctly.
- * Added `removable` option to the `world_clear` console command (thanks to bladeoflight16!).
+ * Added `removable` option to the `world_clear` console command (in _Console Commands_, thanks to bladeoflight16!).
* Fixed handling of Unicode characters in console commands.
- * Fixed intermittent error if a mod fetches mod-provided APIs asynchronously.
+ * Fixed intermittent error if a mod gets mod-provided APIs asynchronously.
* Fixed crash when creating a farm name containing characters that aren't allowed in a folder path.
* For mod authors:
- * Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
- * SMAPI now intercepts `KeyNotFoundException` dictionary errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.)
- * Fixed error loading `.xnb` files from the local mod folder since SMAPI 3.0.
+ * **Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).**
+ * SMAPI now intercepts `KeyNotFoundException` errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.)
+ * Fixed error loading `.xnb` files from the local mod folder.
* Fixed reloading a map not correctly reapplying interior doors.
## 3.11.0
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 1781c40d..09684f32 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.11.0",
+ "Version": "3.12.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.11.0"
+ "MinimumApiVersion": "3.12.0"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index 82e6152d..c83ca3d0 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.11.0",
+ "Version": "3.12.0",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.11.0"
+ "MinimumApiVersion": "3.12.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 6042dee4..42f1af59 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.11.0",
+ "Version": "3.12.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.11.0"
+ "MinimumApiVersion": "3.12.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 6fb796de..3877e17a 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -61,7 +61,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.11.0";
+ internal static string RawApiVersion = "3.12.0";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>