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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md6
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs4
5 files changed, 11 insertions, 9 deletions
diff --git a/build/common.targets b/build/common.targets
index 4332313b..c7af8630 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -4,7 +4,7 @@
<!--set properties -->
<PropertyGroup>
- <Version>3.8.2</Version>
+ <Version>3.8.3</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 25d08095..6a6b07a2 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,7 +7,9 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
-->
-## Upcoming release
+## 3.8.3
+Released 08 January 2021 for Stardew Valley 1.5.2 or later.
+
* For players:
* Updated for Stardew Valley 1.5.2.
* Reduced memory usage.
@@ -18,7 +20,7 @@
* Simplified tilesheet order warning added in SMAPI 3.8.2.
* For the Console Commands mod:
- * Removed experimental `performance` command. Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted. This may be replaced with more automatic performance alerts in a future version.
+ * Removed experimental `performance` command. Unfortunately this impacted SMAPI's memory usage and performance, and the data was often misinterpreted. This may be replaced with more automatic performance alerts in a future version.
## 3.8.2
Released 03 January 2021 for Stardew Valley 1.5.1 or later.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 13e85c70..1a021485 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.8.2",
+ "Version": "3.8.3",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.8.2"
+ "MinimumApiVersion": "3.8.3"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 475ec165..17ca5991 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.8.2",
+ "Version": "3.8.3",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.8.2"
+ "MinimumApiVersion": "3.8.3"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 9816013c..2c0b85b7 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -54,10 +54,10 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.2");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.8.3");
/// <summary>The minimum supported version of Stardew Valley.</summary>
- public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.1");
+ public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.2");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = null;