diff options
-rw-r--r-- | docs/release-notes.md | 3 | ||||
-rw-r--r-- | src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs | 5 | ||||
-rw-r--r-- | src/SMAPI.Web/Framework/LogParsing/LogParser.cs | 2 |
3 files changed, 6 insertions, 4 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index fe4349c9..4a136df5 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,8 +11,9 @@ * Mods are no longer prevented from suppressing key presses in the chatbox. Use this power wisely. * For the web UI: - * Optimized log parser for very long multi-line log messages. * Added option to upload files using a file picker. + * Optimized log parser for very long multi-line log messages. + * Fixed log parser not detecting folder path in recent versions of SMAPI. * For SMAPI developers: * Added internal API to send custom input to the game/mods. This is mainly meant to support Virtual Keyboard on Android, but might be exposed as a public API in future versions. diff --git a/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs b/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs index 371acfd3..42e283a9 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogMessageBuilder.cs @@ -49,7 +49,7 @@ namespace StardewModdingAPI.Web.Framework.LogParsing this.Time = time; this.Level = level; this.Mod = mod; - this.Text.AppendLine(text); + this.Text.Append(text); } /// <summary>Add a new line to the next log message being built.</summary> @@ -60,7 +60,8 @@ namespace StardewModdingAPI.Web.Framework.LogParsing if (!this.Started) throw new InvalidOperationException("Can't add text, no log message started yet."); - this.Text.AppendLine(text); + this.Text.Append("\n"); + this.Text.Append(text); } /// <summary>Get a log message for the accumulated values.</summary> diff --git a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs index 9ef1c53f..cce80816 100644 --- a/src/SMAPI.Web/Framework/LogParsing/LogParser.cs +++ b/src/SMAPI.Web/Framework/LogParsing/LogParser.cs @@ -201,7 +201,7 @@ namespace StardewModdingAPI.Web.Framework.LogParsing } // mod path line - else if (message.Level == LogLevel.Debug && this.ModPathPattern.IsMatch(message.Text)) + else if (message.Level == LogLevel.Info && this.ModPathPattern.IsMatch(message.Text)) { Match match = this.ModPathPattern.Match(message.Text); log.ModPath = match.Groups["path"].Value; |