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-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs4
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs3
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs3
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs6
-rw-r--r--src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs6
11 files changed, 20 insertions, 38 deletions
diff --git a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs
index 25bfb47e..32988f97 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/AssemblyLoader.cs
@@ -221,7 +221,7 @@ namespace StardewModdingAPI.Framework.ModLoading
// check method definition
foreach (IInstructionHandler handler in handlers)
{
- InstructionHandleResult result = handler.Handle(mod, module, method, this.AssemblyMap, platformChanged);
+ InstructionHandleResult result = handler.Handle(module, method, this.AssemblyMap, platformChanged);
this.ProcessInstructionHandleResult(mod, handler, result, loggedMessages, logPrefix, assumeCompatible, filename);
if (result == InstructionHandleResult.Rewritten)
anyRewritten = true;
@@ -233,7 +233,7 @@ namespace StardewModdingAPI.Framework.ModLoading
{
foreach (IInstructionHandler handler in handlers)
{
- InstructionHandleResult result = handler.Handle(mod, module, cil, instruction, this.AssemblyMap, platformChanged);
+ InstructionHandleResult result = handler.Handle(module, cil, instruction, this.AssemblyMap, platformChanged);
this.ProcessInstructionHandleResult(mod, handler, result, loggedMessages, logPrefix, assumeCompatible, filename);
if (result == InstructionHandleResult.Rewritten)
anyRewritten = true;
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs
index cd65b2dd..e4beb7a9 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/EventFinder.cs
@@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return InstructionHandleResult.None;
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs
index 1ec4483e..00805815 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/FieldFinder.cs
@@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return InstructionHandleResult.None;
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs
index 4924c6e2..5358f181 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/MethodFinder.cs
@@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return InstructionHandleResult.None;
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs
index 37392f77..e54c86cf 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/PropertyFinder.cs
@@ -42,24 +42,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return InstructionHandleResult.None;
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs
index a0703669..45349def 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Finders/TypeFinder.cs
@@ -38,12 +38,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(method)
? this.Result
@@ -51,13 +50,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Finders
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public virtual InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public virtual InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return this.IsMatch(instruction)
? this.Result
diff --git a/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs b/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs
index be2e10ee..8830cc74 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/IInstructionHandler.cs
@@ -17,20 +17,18 @@ namespace StardewModdingAPI.Framework.ModLoading
** Methods
*********/
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged);
+ InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged);
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged);
+ InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged);
}
}
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
index 324d1d1e..63358b39 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldReplaceRewriter.cs
@@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
if (!this.IsMatch(instruction))
return InstructionHandleResult.None;
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs
index 1b005869..a20b8bee 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs
@@ -32,13 +32,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
if (!this.IsMatch(instruction))
return InstructionHandleResult.None;
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
index 50338071..974fcf4c 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/MethodParentRewriter.cs
@@ -43,24 +43,22 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
return InstructionHandleResult.None;
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
if (!this.IsMatch(instruction, platformChanged))
return InstructionHandleResult.None;
diff --git a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
index df6e5e4b..74f2fcdd 100644
--- a/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
+++ b/src/StardewModdingAPI/Framework/ModLoading/Rewriters/TypeReferenceRewriter.cs
@@ -32,12 +32,11 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Perform the predefined logic for a method if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="method">The method definition containing the instruction.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public override InstructionHandleResult Handle(ModuleDefinition module, MethodDefinition method, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
bool rewritten = false;
@@ -87,13 +86,12 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
}
/// <summary>Perform the predefined logic for an instruction if applicable.</summary>
- /// <param name="mod">The mod containing the instruction.</param>
/// <param name="module">The assembly module containing the instruction.</param>
/// <param name="cil">The CIL processor.</param>
/// <param name="instruction">The instruction to handle.</param>
/// <param name="assemblyMap">Metadata for mapping assemblies to the current platform.</param>
/// <param name="platformChanged">Whether the mod was compiled on a different platform.</param>
- public override InstructionHandleResult Handle(IModMetadata mod, ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
+ public override InstructionHandleResult Handle(ModuleDefinition module, ILProcessor cil, Instruction instruction, PlatformAssemblyMap assemblyMap, bool platformChanged)
{
if (!this.IsMatch(instruction) && !instruction.ToString().Contains(this.FromTypeName))
return InstructionHandleResult.None;