diff options
-rw-r--r-- | README.md | 2 | ||||
-rw-r--r-- | package.nuspec | 10 |
2 files changed, 6 insertions, 6 deletions
@@ -50,7 +50,7 @@ Notes: * To customise the folder name, just replace `$(MSBuildProjectName)` with the folder name you want. * If your project references another mod, make sure the reference is [_not_ marked 'copy local'](https://msdn.microsoft.com/en-us/library/t1zz5y8c(v=vs.100).aspx). -### Debug into the mod code (Windows Only) +### Debug into the mod code (Windows-only) Stepping into your mod code when the game is running is straightforward, since this package injects the configuration automatically. To do it: diff --git a/package.nuspec b/package.nuspec index f216803a..9abc7251 100644 --- a/package.nuspec +++ b/package.nuspec @@ -2,19 +2,19 @@ <package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> <metadata> <id>Pathoschild.Stardew.ModBuildConfig</id> - <version>1.6.2</version> + <version>1.7</version> <title>MSBuild config for Stardew Valley mods</title> <authors>Pathoschild</authors> <owners>Pathoschild</owners> <requireLicenseAcceptance>false</requireLicenseAcceptance> - <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.6.2/LICENSE.txt</licenseUrl> + <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7/LICENSE.txt</licenseUrl> <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl> - <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.6.2/assets/nuget-icon.png</iconUrl> + <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7/assets/nuget-icon.png</iconUrl> <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description> - <releaseNotes>Improved OS and game path detection; removed undocumented GamePlatform variable.</releaseNotes> + <releaseNotes>Added option to create release zips on build; added reference to XNA's XACT library for audio-related mods.</releaseNotes> </metadata> <files> <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" /> - <file src="readme.md" target="" /> + <file src="readme.md" /> </files> </package> |