summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.gitignore257
-rw-r--r--Release/Mods/TrainerMod.dllbin24064 -> 23552 bytes
-rw-r--r--Release/StardewModdingAPI.exebin72704 -> 68096 bytes
-rw-r--r--StardewInjector/bin/Debug/StardewInjector.dllbin18432 -> 17408 bytes
-rw-r--r--StardewInjector/bin/Debug/StardewInjector.pdbbin42496 -> 38400 bytes
-rw-r--r--StardewInjector/bin/Debug/StardewModdingAPI.exebin72704 -> 68096 bytes
-rw-r--r--StardewInjector/bin/Debug/StardewModdingAPI.pdbbin138752 -> 153088 bytes
-rw-r--r--StardewInjector/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cachebin7163 -> 7182 bytes
-rw-r--r--StardewInjector/obj/Debug/StardewInjector.csproj.FileListAbsolute.txt59
-rw-r--r--StardewInjector/obj/Debug/StardewInjector.csprojResolveAssemblyReference.cachebin60415 -> 59508 bytes
-rw-r--r--StardewInjector/obj/Debug/StardewInjector.dllbin18432 -> 17408 bytes
-rw-r--r--StardewInjector/obj/Debug/StardewInjector.pdbbin42496 -> 38400 bytes
-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj210
-rw-r--r--StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt91
-rw-r--r--TrainerMod/TrainerMod.csproj1
-rw-r--r--TrainerMod/bin/Debug/StardewModdingAPI.exebin72704 -> 68096 bytes
-rw-r--r--TrainerMod/bin/Debug/StardewModdingAPI.pdbbin138752 -> 153088 bytes
-rw-r--r--TrainerMod/bin/Debug/TrainerMod.dllbin24064 -> 23552 bytes
-rw-r--r--TrainerMod/bin/Debug/TrainerMod.pdbbin34304 -> 32256 bytes
-rw-r--r--TrainerMod/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cachebin7012 -> 7059 bytes
-rw-r--r--TrainerMod/obj/Debug/TrainerMod.csproj.FileListAbsolute.txt19
-rw-r--r--TrainerMod/obj/Debug/TrainerMod.csprojResolveAssemblyReference.cachebin79113 -> 58247 bytes
-rw-r--r--TrainerMod/obj/Debug/TrainerMod.dllbin24064 -> 0 bytes
-rw-r--r--TrainerMod/obj/Debug/TrainerMod.pdbbin34304 -> 32256 bytes
24 files changed, 443 insertions, 194 deletions
diff --git a/.gitignore b/.gitignore
index 4737a5d6..f2fbbcd6 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,10 +1,261 @@
+# SMAPI Specific Ignores
StardewModdingAPI/bin/
StardewModdingAPI/obj/
+TrainerMod/bin/
+TrainerMod/obj/
+StardewInjector/bin/
+StardewInjector/obj/
packages/
-
+
*.symlink
*.lnk
!*.exe
-!*.dll
+!*.dll
+
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+
+# User-specific files
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+
+# Visual Studio 2015 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUNIT
+*.VisualState.xml
+TestResult.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# DNX
+project.lock.json
+artifacts/
+
+*_i.c
+*_p.c
+*_i.h
+*.ilk
+*.meta
+*.obj
+*.pch
+*.pdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# TODO: Comment the next line if you want to checkin your web deploy settings
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# NuGet Packages
+*.nupkg
+# The packages folder can be ignored because of Package Restore
+**/packages/*
+# except build/, which is used as an MSBuild target.
+!**/packages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/packages/repositories.config
+# NuGet v3's project.json files produces more ignoreable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Microsoft Azure ApplicationInsights config file
+ApplicationInsights.config
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.pfx
+*.publishsettings
+node_modules/
+orleans.codegen.cs
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+
+# SQL Server files
+*.mdf
+*.ldf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+
+# FAKE - F# Make
+.fake/
-Release/Mods/StardewInjector.dll \ No newline at end of file
+# JetBrains Rider
+.idea/
+*.sln.iml \ No newline at end of file
diff --git a/Release/Mods/TrainerMod.dll b/Release/Mods/TrainerMod.dll
index d39f4375..fcc3d2a7 100644
--- a/Release/Mods/TrainerMod.dll
+++ b/Release/Mods/TrainerMod.dll
Binary files differ
diff --git a/Release/StardewModdingAPI.exe b/Release/StardewModdingAPI.exe
index c4813237..b616385b 100644
--- a/Release/StardewModdingAPI.exe
+++ b/Release/StardewModdingAPI.exe
Binary files differ
diff --git a/StardewInjector/bin/Debug/StardewInjector.dll b/StardewInjector/bin/Debug/StardewInjector.dll
index ec198674..407e9d32 100644
--- a/StardewInjector/bin/Debug/StardewInjector.dll
+++ b/StardewInjector/bin/Debug/StardewInjector.dll
Binary files differ
diff --git a/StardewInjector/bin/Debug/StardewInjector.pdb b/StardewInjector/bin/Debug/StardewInjector.pdb
index ea65643b..4bd2890c 100644
--- a/StardewInjector/bin/Debug/StardewInjector.pdb
+++ b/StardewInjector/bin/Debug/StardewInjector.pdb
Binary files differ
diff --git a/StardewInjector/bin/Debug/StardewModdingAPI.exe b/StardewInjector/bin/Debug/StardewModdingAPI.exe
index c1090547..b616385b 100644
--- a/StardewInjector/bin/Debug/StardewModdingAPI.exe
+++ b/StardewInjector/bin/Debug/StardewModdingAPI.exe
Binary files differ
diff --git a/StardewInjector/bin/Debug/StardewModdingAPI.pdb b/StardewInjector/bin/Debug/StardewModdingAPI.pdb
index 07545045..b165a20a 100644
--- a/StardewInjector/bin/Debug/StardewModdingAPI.pdb
+++ b/StardewInjector/bin/Debug/StardewModdingAPI.pdb
Binary files differ
diff --git a/StardewInjector/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/StardewInjector/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
index 836ea946..3cd38cfe 100644
--- a/StardewInjector/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
+++ b/StardewInjector/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Binary files differ
diff --git a/StardewInjector/obj/Debug/StardewInjector.csproj.FileListAbsolute.txt b/StardewInjector/obj/Debug/StardewInjector.csproj.FileListAbsolute.txt
index 95f28c1a..f51c1c6b 100644
--- a/StardewInjector/obj/Debug/StardewInjector.csproj.FileListAbsolute.txt
+++ b/StardewInjector/obj/Debug/StardewInjector.csproj.FileListAbsolute.txt
@@ -1,22 +1,37 @@
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.csprojResolveAssemblyReference.cache
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\steam_appid.txt
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll.config
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Game.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Mono.Cecil.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Stardew Valley.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Graphics.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\xTile.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Lidgren.Network.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Steamworks.NET.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.xml
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Game.xml
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Graphics.xml
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.xml
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.pdb
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.csprojResolveAssemblyReference.cache
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\steam_appid.txt
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll.config
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewInjector.pdb
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Game.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Mono.Cecil.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.exe
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Stardew Valley.exe
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Graphics.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\xTile.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Lidgren.Network.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Steamworks.NET.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.pdb
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.xml
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Game.xml
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Graphics.xml
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.xml
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.dll
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewInjector\obj\Debug\StardewInjector.pdb
+Z:\Projects\C#\SMAPI\StardewInjector\obj\Debug\StardewInjector.csprojResolveAssemblyReference.cache
+Z:\Projects\C#\SMAPI\StardewInjector\obj\Debug\StardewInjector.dll
+Z:\Projects\C#\SMAPI\StardewInjector\obj\Debug\StardewInjector.pdb
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\steam_appid.txt
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll.config
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\StardewInjector.dll
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\StardewInjector.pdb
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.exe
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\Stardew Valley.exe
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\xTile.dll
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\Lidgren.Network.dll
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.dll
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\Steamworks.NET.dll
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\StardewModdingAPI.pdb
+Z:\Projects\C#\SMAPI\StardewInjector\bin\Debug\Microsoft.Xna.Framework.Xact.xml
diff --git a/StardewInjector/obj/Debug/StardewInjector.csprojResolveAssemblyReference.cache b/StardewInjector/obj/Debug/StardewInjector.csprojResolveAssemblyReference.cache
index e17ed343..66925993 100644
--- a/StardewInjector/obj/Debug/StardewInjector.csprojResolveAssemblyReference.cache
+++ b/StardewInjector/obj/Debug/StardewInjector.csprojResolveAssemblyReference.cache
Binary files differ
diff --git a/StardewInjector/obj/Debug/StardewInjector.dll b/StardewInjector/obj/Debug/StardewInjector.dll
index ec198674..407e9d32 100644
--- a/StardewInjector/obj/Debug/StardewInjector.dll
+++ b/StardewInjector/obj/Debug/StardewInjector.dll
Binary files differ
diff --git a/StardewInjector/obj/Debug/StardewInjector.pdb b/StardewInjector/obj/Debug/StardewInjector.pdb
index ea65643b..4bd2890c 100644
--- a/StardewInjector/obj/Debug/StardewInjector.pdb
+++ b/StardewInjector/obj/Debug/StardewInjector.pdb
Binary files differ
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index 3e39ce98..7d3e129c 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -1,112 +1,112 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}</ProjectGuid>
- <OutputType>Exe</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>StardewModdingAPI</RootNamespace>
- <AssemblyName>StardewModdingAPI</AssemblyName>
- <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <SccProjectName>SAK</SccProjectName>
- <SccLocalPath>SAK</SccLocalPath>
- <SccAuxPath>SAK</SccAuxPath>
- <SccProvider>SAK</SccProvider>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
- <PlatformTarget>x86</PlatformTarget>
- <OutputPath>bin\x86\Debug\</OutputPath>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
- <PlatformTarget>x86</PlatformTarget>
- <OutputPath>bin\x86\Release\</OutputPath>
- </PropertyGroup>
- <PropertyGroup>
- <ApplicationIcon>icon.ico</ApplicationIcon>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Stardew Valley, Version=1.0.5900.38427, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
- <EmbedInteropTypes>False</EmbedInteropTypes>
- <Private>False</Private>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Drawing" />
- <Reference Include="System.Windows.Forms" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="Microsoft.CSharp" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>D:\#Network-Steam\SteamRepo\steamapps\common\Stardew Valley\xTile.dll</HintPath>
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="Command.cs" />
- <Compile Include="EventArgs.cs" />
- <Compile Include="Events.cs" />
- <Compile Include="Extensions.cs" />
- <Compile Include="Inheritance\Menus\SBobberBar.cs" />
- <Compile Include="Inheritance\Menus\SGameMenu.cs" />
- <Compile Include="Inheritance\Menus\SInventoryPage.cs" />
- <Compile Include="Inheritance\Minigames\SMinigameBase.cs" />
- <Compile Include="Inheritance\SGameLocation.cs" />
- <Compile Include="Inheritance\SObject.cs" />
- <Compile Include="Mod.cs" />
- <Compile Include="ModItem.cs" />
- <Compile Include="Program.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- <Compile Include="Inheritance\SGame.cs" />
- </ItemGroup>
- <ItemGroup>
- <None Include="App.config" />
- </ItemGroup>
- <ItemGroup>
- <Content Include="icon.ico" />
- <Content Include="steam_appid.txt">
- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
- </Content>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <PropertyGroup>
- <PostBuildEvent>copy /y "$(SolutionDir)$(ProjectName)\$(OutDir)StardewModdingAPI.exe" "$(SolutionDir)Release\"</PostBuildEvent>
- </PropertyGroup>
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <ProjectGuid>{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <RootNamespace>StardewModdingAPI</RootNamespace>
+ <AssemblyName>StardewModdingAPI</AssemblyName>
+ <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <FileAlignment>512</FileAlignment>
+ <SccProjectName>SAK</SccProjectName>
+ <SccLocalPath>SAK</SccLocalPath>
+ <SccAuxPath>SAK</SccAuxPath>
+ <SccProvider>SAK</SccProvider>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugSymbols>true</DebugSymbols>
+ <DebugType>full</DebugType>
+ <Optimize>false</Optimize>
+ <OutputPath>bin\Debug\</OutputPath>
+ <DefineConstants>DEBUG;TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ <OutputPath>bin\Release\</OutputPath>
+ <DefineConstants>TRACE</DefineConstants>
+ <ErrorReport>prompt</ErrorReport>
+ <WarningLevel>4</WarningLevel>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
+ <PlatformTarget>x86</PlatformTarget>
+ <OutputPath>bin\x86\Debug\</OutputPath>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
+ <PlatformTarget>x86</PlatformTarget>
+ <OutputPath>bin\x86\Release\</OutputPath>
+ </PropertyGroup>
+ <PropertyGroup>
+ <ApplicationIcon>icon.ico</ApplicationIcon>
+ </PropertyGroup>
+ <ItemGroup>
+ <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
+ <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
+ <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
+ <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
+ <Reference Include="Stardew Valley, Version=1.0.5900.38427, Culture=neutral, processorArchitecture=x86">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <EmbedInteropTypes>False</EmbedInteropTypes>
+ <Private>False</Private>
+ </Reference>
+ <Reference Include="System" />
+ <Reference Include="System.Core" />
+ <Reference Include="System.Drawing" />
+ <Reference Include="System.Windows.Forms" />
+ <Reference Include="System.Xml.Linq" />
+ <Reference Include="System.Data.DataSetExtensions" />
+ <Reference Include="Microsoft.CSharp" />
+ <Reference Include="System.Data" />
+ <Reference Include="System.Xml" />
+ <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
+ <SpecificVersion>False</SpecificVersion>
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <Private>False</Private>
+ </Reference>
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="Command.cs" />
+ <Compile Include="EventArgs.cs" />
+ <Compile Include="Events.cs" />
+ <Compile Include="Extensions.cs" />
+ <Compile Include="Inheritance\Menus\SBobberBar.cs" />
+ <Compile Include="Inheritance\Menus\SGameMenu.cs" />
+ <Compile Include="Inheritance\Menus\SInventoryPage.cs" />
+ <Compile Include="Inheritance\Minigames\SMinigameBase.cs" />
+ <Compile Include="Inheritance\SGameLocation.cs" />
+ <Compile Include="Inheritance\SObject.cs" />
+ <Compile Include="Mod.cs" />
+ <Compile Include="ModItem.cs" />
+ <Compile Include="Program.cs" />
+ <Compile Include="Properties\AssemblyInfo.cs" />
+ <Compile Include="Inheritance\SGame.cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="App.config" />
+ </ItemGroup>
+ <ItemGroup>
+ <Content Include="icon.ico" />
+ <Content Include="steam_appid.txt">
+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+ </Content>
+ </ItemGroup>
+ <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
+ <PropertyGroup>
+ <PostBuildEvent>copy /y "$(SolutionDir)$(ProjectName)\$(OutDir)StardewModdingAPI.exe" "$(SolutionDir)Release\"</PostBuildEvent>
+ </PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
- -->
+ -->
</Project> \ No newline at end of file
diff --git a/StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt b/StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
index f3d2ad4d..38097ea8 100644
--- a/StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
+++ b/StardewModdingAPI/obj/x86/Debug/StardewModdingAPI.csproj.FileListAbsolute.txt
@@ -1,45 +1,46 @@
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.exe
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\xTile.dll
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Lidgren.Network.dll
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Steamworks.NET.dll
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.exe
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.pdb
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
-C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.pdb
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.exe
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.exe
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\xTile.dll
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Lidgren.Network.dll
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Steamworks.NET.dll
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.pdb
-C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
-C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
-Z:\Projects\C#\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
-Z:\Projects\C#\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
-Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
-Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
-Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
-Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.exe
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\xTile.dll
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Lidgren.Network.dll
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Steamworks.NET.dll
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.exe
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.pdb
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
+C:\Users\Zoryn\Documents\Visual Studio 2013\Projects\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.pdb
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Stardew Valley.exe
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.exe
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\xTile.dll
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Lidgren.Network.dll
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Steamworks.NET.dll
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\WindowsGame1.pdb
+C:\Users\zoryn\Desktop\SDV\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
+C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
+C:\Users\zoryn\Documents\GitHub\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
+Z:\Projects\C#\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
+Z:\Projects\C#\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
+Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\steam_appid.txt
+Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe.config
+Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.exe
+Z:\Projects\C#\SMAPI\StardewModdingAPI\bin\x86\Debug\StardewModdingAPI.pdb
+Z:\Projects\C#\SMAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj
index d5a385bc..a4a246b7 100644
--- a/TrainerMod/TrainerMod.csproj
+++ b/TrainerMod/TrainerMod.csproj
@@ -20,6 +20,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
+ <PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
diff --git a/TrainerMod/bin/Debug/StardewModdingAPI.exe b/TrainerMod/bin/Debug/StardewModdingAPI.exe
index c1090547..b616385b 100644
--- a/TrainerMod/bin/Debug/StardewModdingAPI.exe
+++ b/TrainerMod/bin/Debug/StardewModdingAPI.exe
Binary files differ
diff --git a/TrainerMod/bin/Debug/StardewModdingAPI.pdb b/TrainerMod/bin/Debug/StardewModdingAPI.pdb
index 07545045..b165a20a 100644
--- a/TrainerMod/bin/Debug/StardewModdingAPI.pdb
+++ b/TrainerMod/bin/Debug/StardewModdingAPI.pdb
Binary files differ
diff --git a/TrainerMod/bin/Debug/TrainerMod.dll b/TrainerMod/bin/Debug/TrainerMod.dll
index d39f4375..fcc3d2a7 100644
--- a/TrainerMod/bin/Debug/TrainerMod.dll
+++ b/TrainerMod/bin/Debug/TrainerMod.dll
Binary files differ
diff --git a/TrainerMod/bin/Debug/TrainerMod.pdb b/TrainerMod/bin/Debug/TrainerMod.pdb
index e20c53af..c4fe3cd5 100644
--- a/TrainerMod/bin/Debug/TrainerMod.pdb
+++ b/TrainerMod/bin/Debug/TrainerMod.pdb
Binary files differ
diff --git a/TrainerMod/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/TrainerMod/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
index 7b09d9e8..6d59a523 100644
--- a/TrainerMod/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
+++ b/TrainerMod/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Binary files differ
diff --git a/TrainerMod/obj/Debug/TrainerMod.csproj.FileListAbsolute.txt b/TrainerMod/obj/Debug/TrainerMod.csproj.FileListAbsolute.txt
deleted file mode 100644
index 9a9d9045..00000000
--- a/TrainerMod/obj/Debug/TrainerMod.csproj.FileListAbsolute.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-C:\TFSource\Master-Collection\StardewModdingAPI\TrainerMod\bin\Debug\TrainerMod.dll
-C:\TFSource\Master-Collection\StardewModdingAPI\TrainerMod\bin\Debug\TrainerMod.pdb
-C:\TFSource\Master-Collection\StardewModdingAPI\TrainerMod\obj\Debug\TrainerMod.csprojResolveAssemblyReference.cache
-C:\TFSource\Master-Collection\StardewModdingAPI\TrainerMod\obj\Debug\TrainerMod.dll
-C:\TFSource\Master-Collection\StardewModdingAPI\TrainerMod\obj\Debug\TrainerMod.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\obj\Debug\TrainerMod.csprojResolveAssemblyReference.cache
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\obj\Debug\TrainerMod.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\TrainerMod.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\TrainerMod.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\Stardew Valley.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\obj\Debug\TrainerMod.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\steam_appid.txt
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\StardewModdingAPI.exe
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\xTile.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\Lidgren.Network.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\Microsoft.Xna.Framework.Xact.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\Steamworks.NET.dll
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\StardewModdingAPI.pdb
-C:\Users\zoryn\Documents\GitHub\SMAPI\TrainerMod\bin\Debug\Microsoft.Xna.Framework.Xact.xml
diff --git a/TrainerMod/obj/Debug/TrainerMod.csprojResolveAssemblyReference.cache b/TrainerMod/obj/Debug/TrainerMod.csprojResolveAssemblyReference.cache
index cc53004f..8b001896 100644
--- a/TrainerMod/obj/Debug/TrainerMod.csprojResolveAssemblyReference.cache
+++ b/TrainerMod/obj/Debug/TrainerMod.csprojResolveAssemblyReference.cache
Binary files differ
diff --git a/TrainerMod/obj/Debug/TrainerMod.dll b/TrainerMod/obj/Debug/TrainerMod.dll
deleted file mode 100644
index d39f4375..00000000
--- a/TrainerMod/obj/Debug/TrainerMod.dll
+++ /dev/null
Binary files differ
diff --git a/TrainerMod/obj/Debug/TrainerMod.pdb b/TrainerMod/obj/Debug/TrainerMod.pdb
index e20c53af..c4fe3cd5 100644
--- a/TrainerMod/obj/Debug/TrainerMod.pdb
+++ b/TrainerMod/obj/Debug/TrainerMod.pdb
Binary files differ