diff options
-rw-r--r-- | docs/release-notes.md | 5 | ||||
-rw-r--r-- | src/SMAPI/Framework/Content/AssetDataForImage.cs | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 05a37ea8..c40e41be 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -16,8 +16,9 @@ --> ## 2.5.4 -* For modders: - * Added automatic texture update for trees when changed through the content API. +* For players: + * Fixed tree textures not updated when changed through the content API. + * Fixed display bugs on Linux/Mac when mods overlay images through the content API. * For the [log parser][]: * Fixed error when log text contains certain tokens. diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs index c665484f..fc653bcf 100644 --- a/src/SMAPI/Framework/Content/AssetDataForImage.cs +++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs @@ -58,7 +58,7 @@ namespace StardewModdingAPI.Framework.Content for (int i = 0; i < sourceData.Length; i++) { Color pixel = sourceData[i]; - if (pixel.A != 0) // not transparent + if (pixel.A > 2) // not transparent (note: on Linux/Mac, fully transparent pixels may have an alpha up to 2 for some reason) newData[i] = pixel; } sourceData = newData; |