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-rw-r--r--docs/release-notes.md5
-rw-r--r--src/SMAPI/Framework/Content/AssetDataForImage.cs2
2 files changed, 4 insertions, 3 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 05a37ea8..c40e41be 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -16,8 +16,9 @@
-->
## 2.5.4
-* For modders:
- * Added automatic texture update for trees when changed through the content API.
+* For players:
+ * Fixed tree textures not updated when changed through the content API.
+ * Fixed display bugs on Linux/Mac when mods overlay images through the content API.
* For the [log parser][]:
* Fixed error when log text contains certain tokens.
diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs
index c665484f..fc653bcf 100644
--- a/src/SMAPI/Framework/Content/AssetDataForImage.cs
+++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs
@@ -58,7 +58,7 @@ namespace StardewModdingAPI.Framework.Content
for (int i = 0; i < sourceData.Length; i++)
{
Color pixel = sourceData[i];
- if (pixel.A != 0) // not transparent
+ if (pixel.A > 2) // not transparent (note: on Linux/Mac, fully transparent pixels may have an alpha up to 2 for some reason)
newData[i] = pixel;
}
sourceData = newData;