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-rw-r--r--docs/release-notes.md1
-rw-r--r--docs/technical/smapi.md13
-rw-r--r--src/SMAPI/Constants.cs3
-rw-r--r--src/SMAPI/Framework/SCore.cs3
-rw-r--r--src/SMAPI/SMAPI.config.json6
5 files changed, 15 insertions, 11 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index fdae4dc5..dc26db2d 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -6,6 +6,7 @@
* For players:
* SMAPI now prevents mods from crashing the game with invalid schedule data.
* SMAPI now prevents load crashes due to invalid building types.
+ * Added support for persistent `smapi-internal/config.json` overrides (see info in the file).
* Updated minimum game version (1.4 → 1.4.1).
* Fixed 'collection was modified' error when returning to title in rare cases.
* Fixed update-check error if a mod's Chucklefish page has no version.
diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md
index d565aeb4..c9d5c07e 100644
--- a/docs/technical/smapi.md
+++ b/docs/technical/smapi.md
@@ -19,17 +19,8 @@ This document is about SMAPI itself; see also [mod build package](mod-package.md
## Customisation
### Configuration file
-You can customise the SMAPI behaviour by editing the `smapi-internal/config.json` file in your game
-folder.
-
-Basic fields:
-
-field | purpose
------------------ | -------
-`DeveloperMode` | Default `false` (except in _SMAPI for developers_ releases). Whether to enable features intended for mod developers (mainly more detailed console logging).
-`CheckForUpdates` | Default `true`. Whether SMAPI should check for a newer version when you load the game. If a new version is available, a small message will appear in the console. This doesn't affect the load time even if your connection is offline or slow, because it happens in the background.
-`VerboseLogging` | Default `false`. Whether SMAPI should log more information about the game context.
-`ModData` | Internal metadata about SMAPI mods. Changing this isn't recommended and may destabilise your game. See documentation in the file.
+You can customise some SMAPI behaviour by editing the `smapi-internal/config.json` file in your
+game folder. See documentation in the file for more info.
### Command-line arguments
The SMAPI installer recognises three command-line arguments:
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index da2ee375..d2af5de2 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -61,6 +61,9 @@ namespace StardewModdingAPI
/// <summary>The file path for the SMAPI configuration file.</summary>
internal static string ApiConfigPath => Path.Combine(Constants.InternalFilesPath, "config.json");
+ /// <summary>The file path for the overrides file for <see cref="ApiConfigPath"/>, which is applied over it.</summary>
+ internal static string ApiUserConfigPath => Path.Combine(Constants.InternalFilesPath, "config.user.json");
+
/// <summary>The file path for the SMAPI metadata file.</summary>
internal static string ApiMetadataPath => Path.Combine(Constants.InternalFilesPath, "metadata.json");
diff --git a/src/SMAPI/Framework/SCore.cs b/src/SMAPI/Framework/SCore.cs
index d71b5e5a..81b7c2e8 100644
--- a/src/SMAPI/Framework/SCore.cs
+++ b/src/SMAPI/Framework/SCore.cs
@@ -153,6 +153,9 @@ namespace StardewModdingAPI.Framework
// init basics
this.Settings = JsonConvert.DeserializeObject<SConfig>(File.ReadAllText(Constants.ApiConfigPath));
+ if (File.Exists(Constants.ApiUserConfigPath))
+ JsonConvert.PopulateObject(File.ReadAllText(Constants.ApiUserConfigPath), this.Settings);
+
this.LogFile = new LogFileManager(logPath);
this.Monitor = new Monitor("SMAPI", this.ConsoleManager, this.LogFile, this.Settings.ConsoleColors, this.Settings.VerboseLogging)
{
diff --git a/src/SMAPI/SMAPI.config.json b/src/SMAPI/SMAPI.config.json
index 824bb783..57b4f885 100644
--- a/src/SMAPI/SMAPI.config.json
+++ b/src/SMAPI/SMAPI.config.json
@@ -6,6 +6,12 @@ This file contains advanced configuration for SMAPI. You generally shouldn't cha
The default values are mirrored in StardewModdingAPI.Framework.Models.SConfig to log custom changes.
+This file is overwritten each time you update or reinstall SMAPI. To avoid losing custom settings,
+create a 'config.user.json' file in the same folder with *only* the settings you want to change.
+That file won't be overwritten, and any settings in it will override the default options. Don't
+copy all the settings, or you may cause bugs due to overridden changes in future SMAPI versions.
+
+
*/
{