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@@ -12,13 +12,13 @@ The configuration... ## Installation ### Creating a new mod 1. Create an empty library project. -2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig). +2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModBuildConfig). 3. [Write your code](http://canimod.com/guides/creating-a-smapi-mod). 4. Compile on any platform. ### Migrating an existing mod 1. Remove any references to `Microsoft.Xna.*`, Stardew Valley, `StardewModdingAPI`, and xTile. -2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig). +2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModBuildConfig). 3. Compile on any platform. ## Configuration @@ -40,5 +40,5 @@ is officially supported, and you can inject the `GAMEPATH` environment variable detected game path. ## See also -* [NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig) +* [NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModBuildConfig) * <s>Discussion thread</s>
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