diff options
Diffstat (limited to 'StardewInjector/StardewHooker.cs')
-rw-r--r-- | StardewInjector/StardewHooker.cs | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/StardewInjector/StardewHooker.cs b/StardewInjector/StardewHooker.cs new file mode 100644 index 00000000..dbf1c5ef --- /dev/null +++ b/StardewInjector/StardewHooker.cs @@ -0,0 +1,190 @@ +using Microsoft.Xna.Framework; +using Mono.Cecil; +using Mono.Cecil.Cil; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Reflection; +using System.Text; +using System.Threading.Tasks; +using StardewModdingAPI; + +namespace StardewInjector +{ + public class Stardew_Hooker + { + private AssemblyDefinition m_vAsmDefinition = null; + private ModuleDefinition m_vModDefinition = null; + private Assembly m_vAssembly = null; + + public bool Initialize() + { + Console.WriteLine("Initiating StarDew_Injector...."); + try + { + this.m_vAsmDefinition = AssemblyDefinition.ReadAssembly(@"Stardew Valley.exe"); + this.m_vModDefinition = this.m_vAsmDefinition.MainModule; + return true; + } + catch (Exception ex) + { + Log.Error(ex); + return false; + } + } + + public bool Finalize() + { + Console.WriteLine("Finalizing StarDew_Injector...."); + try + { + if (this.m_vAsmDefinition == null) + return false; + + using (MemoryStream mStream = new MemoryStream()) + { + // Write the edited data to the memory stream.. + this.m_vAsmDefinition.Write(mStream); + + // Load the new assembly from the memory stream buffer.. + this.m_vAssembly = Assembly.Load(mStream.GetBuffer()); + + Program.StardewAssembly = m_vAssembly; + + return true; + } + } + catch (Exception ex) + { + Log.Error(ex); + return false; + } + } + + public bool Run() + { + if (this.m_vAssembly == null) + return false; + + Console.WriteLine("Starting Stardew Valley..."); + + m_vAssembly.EntryPoint.Invoke(null, new object[] {new string[0]}); + + return true; + } + + public void ApplyHooks() + { + Console.WriteLine("Applying StarDew_Injector...."); + try + { + InjectMovementSpeed(); + + if (Config.SecondsPerTenMinutes != 7) + InjectClockScale(); + + if (Config.EnableEasyFishing) + InjectEasyFishing(); + + if (Config.EnableAlwaysSpawnFishingBubble) + InjectMoreBubbles(); + + /* + if (Config.EnableDebugMode) + InjectDebugMode(); + */ + } + catch (Exception ex) + { + Log.Error(ex); + } + + } + + private void InjectDebugMode() + { + this.m_vModDefinition.FindMethod("StardewValley.Program::.cctor") + .FindSetField("releaseBuild").Previous() + .ReplaceCreate(OpCodes.Ldc_I4_0); + + Console.WriteLine("Enabled debug mode."); + } + + private void InjectMoreBubbles() + { + this.m_vModDefinition.FindMethod("StardewValley.GameLocation::performTenMinuteUpdate") + .FindLoadField("currentLocation").Next(i => i.ToString().Contains("NextDouble")).Next() + .ReplaceCreate(OpCodes.Ldc_R8, 1.1); + + Console.WriteLine("Forced each area to always spawn a fishing bubble."); + } + + private void InjectEasyFishing() + { + this.m_vModDefinition.FindMethod("StardewValley.Menus.BobberBar::update") + .FindLoadConstant(694) + .Next(i => i.OpCode == OpCodes.Ldc_R4) + .ReplaceCreate(OpCodes.Ldc_R4, 0.001f) + .Next(i => i.OpCode == OpCodes.Ldc_R4) + .ReplaceCreate(OpCodes.Ldc_R4, 0.001f); + + Console.WriteLine("Replaced fish escape constants for all bobbers & bobber id 694 with 0.001, slowing it down."); + } + + private void InjectClockScale() + { + int timeScale = Config.SecondsPerTenMinutes; + timeScale *= 1000; + + this.m_vModDefinition.FindMethod("StardewValley.Game1::UpdateGameClock") + .FindLoadConstant(7000f) + .ReplaceCreate(OpCodes.Ldc_R4, timeScale*1.0f) + .Next(i => i.OpCode == OpCodes.Ldc_R4 && (float) i.Operand == 7000f) + .ReplaceCreate(OpCodes.Ldc_R4, timeScale*1.0f) + .Next(i => i.OpCode == OpCodes.Ldc_I4 && (int) i.Operand == 7000) + .ReplaceCreate(OpCodes.Ldc_I4, timeScale); + + Console.WriteLine("Updated lighting for new timescale ({0}).", timeScale); + } + + private void InjectMovementSpeed() + { + + + if (Config.EnableTweakedDiagonalMovement) + { + this.m_vModDefinition.FindMethod("StardewValley.Farmer::getMovementSpeed") + .FindLoadField("movementDirections").Next(i => i.OpCode == OpCodes.Ldc_I4_1) + .ReplaceCreate(OpCodes.Ldc_I4_4); + + Console.WriteLine("Removed diagonal movement check."); + } + + if (Config.RunSpeed > 0) + { + this.m_vModDefinition.FindMethod("StardewValley.Farmer::getMovementSpeed") + .FindLoadField("movementDirections").Last().CreateBefore(OpCodes.Ldc_R4, (float) Config.RunSpeed).CreateAfter(OpCodes.Add); + + Console.WriteLine("Added run speed: " + Config.RunSpeed); + } + + + } + + + + private void DumpInstructionsToFile(MethodDefinition methodDefinition) + { + var fileName = string.Format("{0}.{1}.txt", methodDefinition.DeclaringType.Name, methodDefinition.Name); + + using (var stream = File.OpenWrite(Path.Combine(".", fileName))) + using (var writer = new StreamWriter(stream)) + { + var ilProcessor = methodDefinition.Body.GetILProcessor(); + for (int i = 0; i < ilProcessor.Body.Instructions.Count; i++) + writer.WriteLine((i) + ":" + ilProcessor.Body.Instructions[i]); + } + } + } +}
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