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path: root/StardewModdingAPI/Inheritance/SGame.cs
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Diffstat (limited to 'StardewModdingAPI/Inheritance/SGame.cs')
-rw-r--r--StardewModdingAPI/Inheritance/SGame.cs7
1 files changed, 4 insertions, 3 deletions
diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs
index cccdff23..735cd58a 100644
--- a/StardewModdingAPI/Inheritance/SGame.cs
+++ b/StardewModdingAPI/Inheritance/SGame.cs
@@ -465,12 +465,13 @@ namespace StardewModdingAPI.Inheritance
{
Events.PlayerEvents.InvokeInventoryChanged(player.items, changedItems);
PreviousItems = player.items.Where(n => n != null).ToDictionary(n => n, n => n.Stack);
- }
+ }
- if(currentLocation != null && PreviousLocationObjects != currentLocation.objects.GetHash())
+ var objectHash = currentLocation?.objects?.GetHash();
+ if(objectHash != null && PreviousLocationObjects != objectHash)
{
Events.LocationEvents.InvokeOnNewLocationObject(currentLocation.objects);
- PreviousLocationObjects = currentLocation.objects.GetHash();
+ PreviousLocationObjects = objectHash ?? -1;
}
if (timeOfDay != PreviousTimeOfDay)