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-rw-r--r--StardewModdingAPI/Mod.cs39
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diff --git a/StardewModdingAPI/Mod.cs b/StardewModdingAPI/Mod.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace StardewModdingAPI
+{
+ public class Mod
+ {
+ /// <summary>
+ /// The name of your mod.
+ /// </summary>
+ public virtual string Name { get; protected set; }
+
+ /// <summary>
+ /// The name of the mod's authour.
+ /// </summary>
+ public virtual string Authour { get; protected set; }
+
+ /// <summary>
+ /// The version of the mod.
+ /// </summary>
+ public virtual string Version { get; protected set; }
+
+ /// <summary>
+ /// A description of the mod.
+ /// </summary>
+ public virtual string Description { get; protected set; }
+
+ /// <summary>
+ /// A basic method that is the entry-point of your mod. It will always be called once when the mod loads.
+ /// </summary>
+ public virtual void Entry()
+ {
+
+ }
+ }
+}