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-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj14
1 files changed, 11 insertions, 3 deletions
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index 35a17272..64f5a718 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -78,8 +78,15 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Command.cs" />
- <Compile Include="EventArgs.cs" />
- <Compile Include="Events.cs" />
+ <Compile Include="Events\Controls.cs" />
+ <Compile Include="Events\EventArgs.cs" />
+ <Compile Include="Events\Game.cs" />
+ <Compile Include="Events\Graphics.cs" />
+ <Compile Include="Events\Location.cs" />
+ <Compile Include="Events\Menu.cs" />
+ <Compile Include="Events\Mine.cs" />
+ <Compile Include="Events\Player.cs" />
+ <Compile Include="Events\Time.cs" />
<Compile Include="Extensions.cs" />
<Compile Include="Inheritance\Menus\SBobberBar.cs" />
<Compile Include="Inheritance\Menus\SGameMenu.cs" />
@@ -102,7 +109,8 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
- <PostBuildEvent>copy /y "$(SolutionDir)$(ProjectName)\$(OutDir)StardewModdingAPI.exe" "$(SolutionDir)Release\"</PostBuildEvent>
+ <PostBuildEvent>
+</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.