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## Upcoming release
* For players:
- * Added more aggressive memory optimization which should eliminate many cases of `OutOfMemoryException` crashes.
+ * Added more aggressive memory optimization which should reduce `OutOfMemoryException` errors with some mods.
+ * Added more detailed error when `Stardew Valley.exe` exists but can't be loaded.
* Fixed error running `install on Windows.bat` in very rare cases.
* For mod authors:
* Fixed asset propagation for `TileSheets/ChairTiles` not changing existing map seats.
* Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache.
- * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
* For the ErrorHandler mod:
* Added early detection of disposed textures so the crash stack trace shows the actual code which used them.
@@ -26,6 +26,9 @@
* Updated the JSON validator/schema for Content Patcher 1.20.
* Fixed mod compatibility list error if a mod has no name.
+* For SMAPI developers:
+ * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
+
## 3.9.1
Released 25 January 2021 for Stardew Valley 1.5.4 or later.