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Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9fbfcbb3..e671f373 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -10,6 +10,7 @@ ## Upcoming release * For players: * Updated compatibility list. + * SMAPI now blocks farm map replacements that would crash the game in Stardew Valley 1.5. * On Linux, the SMAPI installer now auto-detects flatpak Steam paths. * Fixed errors when multiple players join in split-screen mode. * Fixed 'skipped mods' section repeating mods in some cases. @@ -18,6 +19,7 @@ * For modders: * When a mod is blocked by SMAPI's internal compatibility list, the `TRACE` messages while loading it now indicates that and specifies the reason. * Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. This mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages. + * Added warning when a map replacement changes the tilesheet order/IDs, which may cause crashes. * Fixed how the input API handles UI scaling. This mainly affects `ICursorPosition` values returned by the API; see [the wiki docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#ICursorPosition) for how to account for UI scaling. ## 3.8.1 |