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* Asset propagation for player sprites now affects other players' sprites, and updates recolor maps (e.g. sleeves).
* Removed invalid-schedule validation which had false positives.
* Fixed `helper.Data.Read/WriteGlobalData` using the `Saves` folder. The installer will move existing folders to the appdata folder.
+ * Fixed dialogue asset changes not correctly propagated until the next day.
* For SMAPI/tool developers:
* Added internal support for four-part versions to support SMAPI on Android.