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* Improved translations. Thanks to ChulkyBow (updated Ukrainian)!
* For mod authors:
+ * Added `IAssetName` field to the asset info received by `IAssetEditor` and `IAssetLoader` methods.
+ _This provides utility methods for working with asset names, parsed locales, etc. The `asset.AssetNameEquals` method is now deprecated in favor of `asset.Name.IsEquivalentTo`_.
* The `SDate` constructor is no longer case-sensitive for season names.
* Fixed issue where suppressing `[Left|Right]Thumbstick[Down|Left]` keys would suppress the opposite direction instead.
* Fixed support for using locale codes from custom languages in asset names (e.g. `Data/Achievements.eo-EU`).