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* Fixed error running `install on Windows.bat` in very rare cases.
* For modders:
- * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
+ * Fixed asset propagation for `TileSheets/ChairTiles` not changing existing map seats.
* Fixed edge case when playing in non-English where translatable assets loaded via `IAssetLoader` would no longer be applied after returning to the title screen unless manually invalidated from the cache.
+ * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
* For the ErrorHandler mod:
* Added early detection of disposed textures so the crash stack trace shows the actual code which used them.