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Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 39 |
1 files changed, 28 insertions, 11 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index a891c495..1c106542 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,22 @@ ← [README](README.md) # Release notes +## 3.0.1 +Released 02 December 2019 for Stardew Valley 1.4.0.1. + +* For players: + * Updated for Stardew Valley 1.4.0.1. + * Improved compatibility with some Linux terminals (thanks to archification and DanielHeath!). + * Updated translations. Thanks to berkayylmao (added Turkish), feathershine (added Chinese), and Osiris901 (added Russian)! + +* For the web UI: + * Rebuilt web infrastructure to handle higher traffic. + * If a log can't be uploaded to Pastebin (e.g. due to rate limits), it's now uploaded to Amazon S3 instead. Logs uploaded to S3 expire after one month. + * Fixed JSON validator not letting you drag & drop a file. + +* For modders: + * `SemanticVersion` now supports [semver 2.0](https://semver.org/) build metadata. + ## 3.0 Released 26 November 2019 for Stardew Valley 1.4. @@ -80,6 +96,7 @@ For modders: * Update checks are now faster in some cases. * Updated mod compatibility list. * Updated SMAPI/game version map. + * Updated translations. Thanks to eren-kemer (added German)! * Fixes: * Fixed some assets not updated when you switch language to English. * Fixed lag in some cases due to incorrect asset caching when playing in non-English. @@ -102,7 +119,7 @@ For modders: * Clicking a mod link now automatically adds it to the visible mods if the list is filtered. * JSON validator: - * Added JSON validator at [json.smapi.io](https://json.smapi.io), which lets you validate a JSON file against predefined mod formats. + * Added JSON validator at [smapi.io/json](https://smapi.io/json), which lets you validate a JSON file against predefined mod formats. * Added support for the `manifest.json` format. * Added support for the Content Patcher format (thanks to TehPers!). * Added support for referencing a schema in a JSON Schema-compatible text editor. @@ -365,7 +382,7 @@ Released 19 November 2018 for Stardew Valley 1.3.32. * Updated compatibility list. * For the web UI: - * Added a [mod compatibility page](https://mods.smapi.io) and [privacy page](https://smapi.io/privacy). + * Added a [mod compatibility page](https://smapi.io/mods) and [privacy page](https://smapi.io/privacy). * The log parser now has a separate filter for game messages. * The log parser now shows content pack authors (thanks to danvolchek!). * Tweaked log parser UI (thanks to danvolchek!). @@ -549,7 +566,7 @@ Released 11 April 2018 for Stardew Valley 1.2.30–1.2.33. * Fixed error when two content packs use different capitalization for the same required mod ID. * Fixed rare crash if the game duplicates an item. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Tweaked UI. ## 2.5.4 @@ -561,7 +578,7 @@ Released 26 March 2018 for Stardew Valley 1.2.30–1.2.33. * Fixed error when mods remove an asset editor/loader. * Fixed minimum game version incorrectly increased in SMAPI 2.5.3. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Fixed error when log text contains certain tokens. * For modders: @@ -583,7 +600,7 @@ Released 13 March 2018 for Stardew Valley ~~1.2.30~~–1.2.33. * Fixed Linux ["magic number is wrong" errors](https://github.com/mono/mono/issues/6752) by changing default terminal order. * Updated compatibility list and added update checks for more mods. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Fixed incorrect filtering in some cases. * Fixed error if mods have duplicate names. * Fixed parse bugs if a mod has no author name. @@ -597,7 +614,7 @@ Released 25 February 2018 for Stardew Valley 1.2.30–1.2.33. * For modders: * Fixed issue where replacing an asset through `asset.AsImage()` or `asset.AsDictionary()` didn't take effect. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Fixed blank page after uploading a log in some cases. ## 2.5.1 @@ -628,7 +645,7 @@ Released 24 February 2018 for Stardew Valley 1.2.30–1.2.33. * Fixed unhelpful error when a translation file has duplicate keys due to case-insensitivity. * Fixed some JSON field names being case-sensitive. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Added support for SMAPI 2.5 content packs. * Reduced download size when viewing a parsed log with repeated errors. * Improved parse error handling. @@ -649,7 +666,7 @@ Released 24 January 2018 for Stardew Valley 1.2.30–1.2.33. * Fixed intermittent errors (e.g. 'collection has been modified') with some mods when loading a save. * Fixed compatibility with Linux Terminator terminal. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Fixed error parsing logs with zero installed mods. * For modders: @@ -684,7 +701,7 @@ Released 26 December 2017 for Stardew Valley 1.2.30–1.2.33. * Fixed issue where a mod could change the cursor position reported to other mods. * Updated compatibility list. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Fixed broken favicon. ## 2.2 @@ -698,7 +715,7 @@ Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33. * Improved error when a mod has an invalid `EntryDLL` filename format. * Updated compatibility list. -* For the [log parser](https://log.smapi.io): +* For the [log parser](https://smapi.io/log): * Logs no longer expire after a week. * Fixed error when uploading very large logs. * Slightly improved the UI. @@ -713,7 +730,7 @@ Released 02 December 2017 for Stardew Valley 1.2.30–1.2.33. Released 01 November 2017 for Stardew Valley 1.2.30–1.2.33. * For players: - * Added a [log parser](https://log.smapi.io) site. + * Added a [log parser](https://smapi.io/log) site. * Added better Steam instructions to the SMAPI installer. * Renamed the bundled _TrainerMod_ to _ConsoleCommands_ to make its purpose clearer. * Removed the game's test messages from the console log. |