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← [README](README.md)
# Release notes
-## Upcoming release
+## 3.12.0
+01 August 2021 for Stardew Valley 1.5.4 or later. See [release highlights](https://www.patreon.com/posts/54388616).
+
* For players:
- * Added automatic save recovery when custom content mods leave null objects in the save.
+ * Added save recovery when content mods leave null objects in the save (in _Error Handler_).
* Added error if the wrong SMAPI bitness is installed (e.g. 32-bit SMAPI with 64-bit game).
* Added error if some SMAPI files aren't updated correctly.
- * Added `removable` option to the `world_clear` console command (thanks to bladeoflight16!).
+ * Added `removable` option to the `world_clear` console command (in _Console Commands_, thanks to bladeoflight16!).
* Fixed handling of Unicode characters in console commands.
- * Fixed intermittent error if a mod fetches mod-provided APIs asynchronously.
+ * Fixed intermittent error if a mod gets mod-provided APIs asynchronously.
* Fixed crash when creating a farm name containing characters that aren't allowed in a folder path.
* For mod authors:
- * Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
- * SMAPI now intercepts `KeyNotFoundException` dictionary errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.)
- * Fixed error loading `.xnb` files from the local mod folder since SMAPI 3.0.
+ * **Updated Harmony 1.2.0.1 to 2.1.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).**
+ * SMAPI now intercepts `KeyNotFoundException` errors and adds the key to the error message to simplify troubleshooting. (Due to Harmony limitations, this only works for the dictionary types used by the game.)
+ * Fixed error loading `.xnb` files from the local mod folder.
* Fixed reloading a map not correctly reapplying interior doors.
## 3.11.0