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diff --git a/docs/release-notes.md b/docs/release-notes.md index 97aabd37..6c9a9649 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,40 @@ ← [README](README.md) # Release notes +## Upcoming released +* For players: + * Mod warnings are now listed alphabetically. + * MacOS files starting with `._` are now ignored and can no longer cause skipped mods. + * Simplified paranoid warning logs and reduced their log level. + * Reduced startup time when loading mod DLLs (thanks to ZaneYork!). + * Reduced processing time when a mod loads many unpacked images (thanks to Entoarox!). + * Fixed `BadImageFormatException` error detection. + * Fixed black maps on Android for mods which use `.tmx` files. + +* For the web UI: + * Added GitHub licenses to mod compatibility list. + * Updated ModDrop URLs. + * Internal changes to improve performance and reliability. + +* For modders: + * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). + * Added [update subkeys](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Update_checks#Update_subkeys). + * Added `Multiplayer.PeerConnected` event. + * Added ability to override update keys from the compatibility list. + * Added `harmony_summary` console command which lists all current Harmony patches, optionally with a search filter. + * Harmony mods which use the `[HarmonyPatch(type)]` attribute now work crossplatform. Previously SMAPI couldn't rewrite types in custom attributes for compatibility. + * Improved mod rewriting for compatibility: + * Fixed rewriting types in custom attributes. + * Fixed rewriting generic types to method references. + * Fixed `helper.Reflection` blocking access to game methods/properties that were extended by SMAPI. + * Fixed asset propagation for Gil's portraits. + * Fixed `.pdb` files ignored for error stack traces for mods rewritten by SMAPI. + +* For SMAPI developers: + * Eliminated MongoDB storage in the web services, which complicated the code unnecessarily. The app still uses an abstract interface for storage, so we can wrap a distributed cache in the future if needed. + * Overhauled update checks to simplify individual clients, centralize common logic, and enable upcoming features. + * Merged the separate legacy redirects app on AWS into the main app on Azure. + ## 3.5 Released 27 April 2020 for Stardew Valley 1.4.1 or later. |