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@@ -40,6 +40,7 @@ These changes have not been released yet.
* The installer now recognises custom game paths stored in `stardewvalley.targets`, if any.
* Trace logs for a broken mod now list all detected issues (instead of the first one).
* Trace logs when loading mods are now more clear.
+ * Clarified update-check errors for mods with multiple update keys.
* Fixed custom maps loaded from `.xnb` files not having their tilesheet paths automatically adjusted.
* Fixed custom maps loaded from the mod folder with tilesheets in a subfolder not working crossplatform. All tilesheet paths are now normalised for the OS automatically.
* Removed all deprecated APIs.