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Diffstat (limited to 'docs/technical-docs.md')
-rw-r--r-- | docs/technical-docs.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/technical-docs.md b/docs/technical-docs.md index be809c3f..08590cba 100644 --- a/docs/technical-docs.md +++ b/docs/technical-docs.md @@ -29,7 +29,7 @@ Using an official SMAPI release is recommended for most users. SMAPI uses some C# 7 code, so you'll need at least [Visual Studio 2017](https://www.visualstudio.com/vs/community/) on Windows, -[MonoDevelop 7.0](http://www.monodevelop.com/) on Linux, +[MonoDevelop 7.0](https://www.monodevelop.com/) on Linux, [Visual Studio 2017 for Mac](https://www.visualstudio.com/vs/visual-studio-mac/), or an equivalent IDE to compile it. It uses build configuration derived from the [crossplatform mod config](https://github.com/Pathoschild/Stardew.ModBuildConfig#readme) to detect @@ -48,7 +48,7 @@ To prepare a crossplatform SMAPI release, you'll need to compile it on two platf on the wiki for the first-time setup. 1. Update the version number in `GlobalAssemblyInfo.cs` and `Constants::Version`. Make sure you use a - [semantic version](http://semver.org). Recommended format: + [semantic version](https://semver.org). Recommended format: build type | format | example :--------- | :----------------------- | :------ |