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Diffstat (limited to 'docs/technical')
-rw-r--r-- | docs/technical/smapi.md | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index b64239c1..586b17aa 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -59,7 +59,6 @@ flag | purpose `SMAPI_FOR_WINDOWS` | Whether SMAPI is being compiled for Windows; if not set, the code assumes Linux/macOS. Set automatically in `common.targets`. `SMAPI_FOR_WINDOWS_64BIT_HACK` | Whether SMAPI is being [compiled for Windows with a 64-bit Linux version of the game](https://github.com/Pathoschild/SMAPI/issues/767). This is highly specialized and shouldn't be used in most cases. False by default. `SMAPI_FOR_XNA` | Whether SMAPI is being compiled for XNA Framework; if not set, the code assumes MonoGame. Set automatically in `common.targets` with the same value as `SMAPI_FOR_WINDOWS` (unless `SMAPI_FOR_WINDOWS_64BIT_HACK` is set). -`HARMONY_2` | Whether to enable experimental Harmony 2.0 support and rewrite existing Harmony 1._x_ mods for compatibility. Note that you need to replace `build/0Harmony.dll` with a Harmony 2.0 build (or switch to a package reference) to use this flag. ## For SMAPI developers ### Compiling from source |